Charas-Project

Off-Topic => All of all! => Topic started by: Linkforce on January 26, 2006, 04:07:03 AM

Title: A question about Heroes
Post by: Linkforce on January 26, 2006, 04:07:03 AM
Well, I've been putting in alot of time on the context of my main Hero in my game Carpe Diem.  And, I was wondering, what do you guys see as a Hero.  I know that the most generic is:
Strong, Smart, Good-looking, Skilled, Talented, etc.

But I want to know what you like.  Like...in a situation where the mind is tested, what do you want to see the Hero you have invisioned do?  I know I'm being really vague, but I'd like your guys opinions.  It would help me out alot.  :)  

Thanks for reading.  :D
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Post by: carmen on January 26, 2006, 04:08:45 AM
me personally, I don't like perfect heros.

I like flawed personalities that overcome seemingly impossible odds.
I like stories I can identify with.
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Post by: Spike21 on January 26, 2006, 04:11:12 AM
same i like to see heros make alot of mistakes and yet be protective of others
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Post by: Linkforce on January 26, 2006, 04:12:54 AM
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Originally posted by carmen
I like stories I can identify with.


Can you be more specific?  :)
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Post by: carmen on January 26, 2006, 04:14:47 AM
well when games/stories have characters, they have their ownn personalites. If someone is all perfect, no one can relate to that character because no one's perfect (no matter what some think)

So it's good to have an array of personalities that anyone could pick a feeling or an emmotion they share with that character. In essence, they build a relationship with that character.
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Post by: drenrin2120 on January 26, 2006, 04:16:28 AM
A good hero... someone honest. And probably not the strongest person physically. Maybe someone who's scarred and just has a good grip on reality.

I think a good hero, maybe they never wanted to be a hero. It jsut happened. A good hero=good person (like you and me) anyone could be a hero.
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Post by: Linkforce on January 26, 2006, 04:19:46 AM
Well, I dont think that ANYONE could be a Hero.  Handing someone a sword and telling them to fight evil doesn't make them a Hero.  They definetly do need the mentality of a Hero.  I'm just trying to find out what makes a Hero....well.....a Hero.....lol.
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Post by: carmen on January 26, 2006, 04:21:45 AM
well. to put it in two words:

Conflict. Sacrifice.

Now what makes one "just" in this theory is if the effort is put towards a common good and not a selfish one.
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Post by: Revolution911 on January 26, 2006, 04:27:52 AM
I dont like a hero whos main goal is to save you. I like a hero who wont save you, but like wont kill you either....Kinda like...neutral.
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Post by: Linkforce on January 26, 2006, 04:29:15 AM
Hmm....well what if the Hero is fighting for...let's say...his family.  That can be seen as selfish, because it's just for his family.  But he is still considered a Hero among the people he saves.  So....then what?
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Post by: Spike21 on January 26, 2006, 04:31:56 AM
well anyone can be a hero. A hero is just an opinion like good and evil. it matters what your view point or side a hero would be a villian to the bad guy
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Post by: carmen on January 26, 2006, 04:31:57 AM
well there are levels of heroism.

http://dictionary.reference.com/search?q=hero


check those beans.
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Post by: Linkforce on January 26, 2006, 04:35:12 AM
Hmm...that helps.  Thanks.
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Post by: blackskullwarlock on January 26, 2006, 04:42:57 AM
Interesting topic. I prefer smart, clever, calm and collected heros. There's no need to go berserk when some dumb blond got capture or go on a frenzy because some crazy maniac is threatening the world. They must look gothic too...to hell the blond spiky hairs.

In other words, Alkamar...I wonder why ;)
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Post by: shinotebasiiackh on January 26, 2006, 04:50:57 AM
A hero shouldn't be a 'hero'.

A hero should be a normal person who is pushed into a conflict and is forced to be 'heroic'
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Post by: Linkforce on January 26, 2006, 05:07:15 AM
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Originally posted by blackskullwarlock
They must look gothic too...to hell the blond spiky hairs.

In other words, Alkamar...I wonder why ;)


XD  Gee...I wonder why too.....:p


Quote
Originally posted by shinotebasiiackh
A hero shouldn't be a 'hero'.

A hero should be a normal person who is pushed into a conflict and is forced to be 'heroic'


That's actually a really good point.  But...I can be forced to save a cat from a tree.  That doesn't make me a Hero.  It was a conflict where I had to be heroic...but I'm not really a Hero.  Get it?
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Post by: Revolution911 on January 26, 2006, 05:09:58 AM
Yeah...I never liked that whole "THE WORLDS FATE IS IN YOUR HANDS" situation either way.
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Post by: DragonBlaze on January 26, 2006, 05:21:57 AM
I know exactly exactly what a hero is, the main character in a game :p

Well seriously, theres only one thing I look for in a hero. The will and stregnth to move on and overcome seeminly impossible hardships. He realizes what he has to do, and pushes himself to do it. Maybe not at the begining of the game though, then he can be like "I can't do it". But by the end of the game, he must be like "I must do it". And I'm only talking about big things, not small things like  catch the theif or whatever. I believe that should be up to the player if he wants to do that or not. I hate it when I want the hero to go save someone, or in turn not save someone, but the game makes the hero do the opposite of what I want. Then later on it comes back to bite the hero. By this point I'm yelling at the monitor saying "I told you so!"

Along with determination comes courage. Hope is always a good thing, and a character transformation is a must. Maybe the hero will be perfect at the end, but he should have his many many flaws at the begining that he constantly has to face and overcome througout the game.

Stats wise though the hero should be strong, and good at everyting. If I'm stuck with playing with a character througout the whole game, I at least want them to be an addition to my team in  a batter rather than a hassle.
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Post by: ZeroKirbyX on January 26, 2006, 05:23:00 AM
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Originally posted by Spike21
same i like to see heros make alot of mistakes and yet be protective of others


I hate those types of heroes. "I care for my friends and will die to protect them". Bah. I prefer those heroes who, when it comes down to it, aren't that heroic. "That man is attacking the villager! I must stop him!" or "The right thing is the right way to go!" Ew. "That man is attacking that villager! Meh, not my problem". Now THAT'S my kind of hero.
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Post by: Spike21 on January 26, 2006, 05:24:10 AM
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Originally posted by Linkforce

That's actually a really good point.  But...I can be forced to save a cat from a tree.  That doesn't make me a Hero.  It was a conflict where I had to be heroic...but I'm not really a Hero.  Get it?

well actualy you are a hero to the cat and the little girl crying for her cat. She looks up to you but to some other dude that hates that cat your the villian (bad exaple) get it
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Post by: Linkforce on January 26, 2006, 05:28:47 AM
Well, DB, the Hero you described is probably the most generic Hero I can think of.  The Hero has to make mistakes....to learn from them.  Nobody's perfect.

And ZKX, the Hero you thought of is a lazy mofo.  xD

But seriously...what I think is that a Hero doesn't choose to be one.  He or she has to believe in something...something that is so important that it's worth fighting for and maybe even risking your life for it.  That's how I see it.  That's why, with all those...CHOSEN ONE ideas, I just don't think it works out.  Because...nobody is really a chosen one.  So what if someone or something chooses you...doesn't mean you're fit for the job.  It's like your name was put into an enourmous hat with all the worlds names in it, and you were the lucky one to get picked.  
But that's just how I see it.

Anyways, we'll continue this discussion tomorrow.  I'm off to bed...XD  


 (Z)
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Post by: Drace on January 26, 2006, 06:04:07 AM
To me, a hero is someone who did the impossible to do something great. I remember seeing on eXtreme (it's a show where they show extreme things, mostly accidents) once that a a helicopter crashed and a guy got stuck under it (think it's the pilot). Well there was another guy (his friend) and he lifted up the several ton weighing helicopter to save his friend. That's a hero.
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Post by: HeavensLastHope on January 26, 2006, 06:11:46 AM
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Originally posted by Drace
To me, a hero is someone who did the impossible to do something great. I remember seeing on eXtreme (it's a show where they show extreme things, mostly accidents) once that a a helicopter crashed and a guy got stuck under it (think it's the pilot). Well there was another guy (his friend) and he lifted up the several ton weighing helicopter to save his friend. That's a hero.


O.O.....holy cow, I have heard about people picking rolled over cars to save family or friends, but a helicopter....holy cow
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Post by: HeavensLastHope on January 26, 2006, 06:30:26 AM
Lets see a hero.....hmmmm..

Well, a hero to me is someone faced with a dilemma. A dilemma that is focused upon his/her family, friends, and beliefs against unforgiveable odds. Having faith, courage, and wisdom, he/she will overcome these odds & come out victorious, and hopefully, save the people that he/she loves & cares for.

I could go more into this and give allot more "what is a hero" things. but I don't wanna tire my brain.  :D
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Post by: WarxePB on January 26, 2006, 12:59:15 PM
Well, they've all given good examples of Heroes. But sometimes, there has to be an Anti-Hero. These characters are flawed, heartless and selfish. They are willing to use any means necessary to achnieve their goals, believing that the ends justify the means. Yes, some Villians could be considered Anti-Heroes - it all depends on the views of everyone else.
Even better would having one of the protagonists as an Anti-Hero - perhaps, at the beginning of the game, he has some goal like becoming the strongest man in the world, or slaughtering the people of a village, but during the course of the game, he realizes the meaning of life, and lays down his weapon and tries to fit in with the mainstream. Tons of character growth there.
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Post by: Grandy on January 26, 2006, 01:13:57 PM
 I think it is up to you, really. I've seem all kinds of heroes, the strong one, the smart one, the quick one, etc, etc, etc. The most common hero, though, it's the "average" one. This guy here is not good in anything, but also isn't bad in anything, personaly I hate this kind. He's friends will be the oposite: They'll be REALLY good in one status, but will suck in all others, as an example, Ryu from BoF3 is an average hero, Garr is his strong-who-sucks-at-anything-that-doesn't-needs-strenght friend.


 And if you want to know my opinion, you shouldn't use "heroes", at least not in the literal meaning of the word, if by "heroes" you mean "main characters" OK, but if you really mean "heroes" as in "he is the choosen one to save the entire world" ... well, I think thats not such a good idea, see, everyone does that, it's easy and cheap, but how about a main character that isn't a choosen one, or one with special abilities or a special past? How about one guy who simply can fight well with *put generic hero weapon here* and has to, let's not say save the world, beat a gang of thugs in his town, after that, they call some more friends, a thing cojes to another, and suddenly he is involved with the mafia, learned something about this plan to start a war, and tries -not has- to stop it, but even so, he isn't a hero, not someone special, he is just someone who can kick some ass, leave it clear that anyone could do that, he just happened to be in the right place at the right time, but it wasn't profetized 253667 years ago he would do that.

 Or maybe not, as I said, do whatever you want.
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Post by: ZeroKirbyX on January 26, 2006, 02:23:17 PM
Quote
Originally posted by Warxe_PhoenixBlade
Well, they've all given good examples of Heroes. But sometimes, there has to be an Anti-Hero. These characters are flawed, heartless and selfish. They are willing to use any means necessary to achnieve their goals, believing that the ends justify the means. Yes, some Villians could be considered Anti-Heroes - it all depends on the views of everyone else.
Even better would having one of the protagonists as an Anti-Hero - perhaps, at the beginning of the game, he has some goal like becoming the strongest man in the world, or slaughtering the people of a village, but during the course of the game, he realizes the meaning of life, and lays down his weapon and tries to fit in with the mainstream. Tons of character growth there.


Exactly. That's my kind. The type that shows the negative traits of the human mind.
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Post by: Meiscool-2 on January 26, 2006, 08:00:11 PM
Quote
Originally posted by ZeroKirbyX
quote:
Originally posted by Warxe_PhoenixBlade
Well, they've all given good examples of Heroes. But sometimes, there has to be an Anti-Hero. These characters are flawed, heartless and selfish. They are willing to use any means necessary to achnieve their goals, believing that the ends justify the means. Yes, some Villians could be considered Anti-Heroes - it all depends on the views of everyone else.
Even better would having one of the protagonists as an Anti-Hero - perhaps, at the beginning of the game, he has some goal like becoming the strongest man in the world, or slaughtering the people of a village, but during the course of the game, he realizes the meaning of life, and lays down his weapon and tries to fit in with the mainstream. Tons of character growth there.


Exactly. That's my kind. The type that shows the negative traits of the human mind.


Agreed. But, I also like a strong sense of honor, so.... someone that is rather negative at most times, but can controll themselves when the need arises.
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Post by: Ace of Spades on January 26, 2006, 08:28:28 PM
Well, I like it when the main hero developes throughout the game. By this I mean change in personality because of hardships, relations with others and so on. For example, in my game Ace is spoiled, selfish, uncaring and lazy (with things he doesn't want to do at least). But, as the story progresses, because of things he faces his character changes. That's the kind of hero I like, someone who changes because of what happens to them. If the hero is automatically like "I am gonna save the world because it's the right thing to do and I should do it!" or something stupid like that, and that same attitude applies throughout the whole game, then the character is really flat. It's kinda like the arogant badass character, who stands alone. This character almost always changes the way he acts, whether it be because of a person or an event, this character's change is usually expected. If he stays a jerk the whole game, people usually get sick of him. Anyyyway... characters who have good personalities, ones where they actually have emotions instead of "omg save the worldz!!!11." Those are what I like.
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Post by: Meiscool-2 on January 26, 2006, 08:52:17 PM
*Agrees with Ace*

You know.... they really need an agrees with ace emoticon.
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Post by: Moosetroop11 on January 26, 2006, 09:46:33 PM
I like heros who learn about things throughout the game. Its a great way to teach the player about the world your rpg is set in. If your character knows everything about the rpg world, then you'll have to find another, more difficult way to teach the player about your rpg. If you know waht I mean... the player learns as the hero learns.
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Post by: ZeroKirbyX on January 26, 2006, 09:53:57 PM
Quote
Originally posted by Ace of Spades
Well, I like it when the main hero developes throughout the game. By this I mean change in personality because of hardships, relations with others and so on. For example, in my game Ace is spoiled, selfish, uncaring and lazy (with things he doesn't want to do at least). But, as the story progresses, because of things he faces his character changes. That's the kind of hero I like, someone who changes because of what happens to them. If the hero is automatically like "I am gonna save the world because it's the right thing to do and I should do it!" or something stupid like that, and that same attitude applies throughout the whole game, then the character is really flat. It's kinda like the arogant badass character, who stands alone. This character almost always changes the way he acts, whether it be because of a person or an event, this character's change is usually expected. If he stays a jerk the whole game, people usually get sick of him. Anyyyway... characters who have good personalities, ones where they actually have emotions instead of "omg save the worldz!!!11." Those are what I like.


Yeah. My char Sengal in the beginning, has no mercy, shows no reason, and lobs off a guys head. Not heroish. Then he meets a monk who joins you and sees the way that people all around are suffering, and begins to change his ways. But when you do that type of thing the char can't do a 360 like from evil to good. They still need to maintain a bit of their original personality.
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Post by: Almeidaboo on January 27, 2006, 12:05:32 AM
Well...Let me share something with you guys. I just got Magna Carta, and I´ve been playing it crazy since I got it. Here are my impressions:

1- Calintz, the main character, is a general from a mercenary group. He´s famous and well known in the lands he dwell. He´s strong and has nice leadership. Thumbs up for that.

2- The game focus on the conflict between 2 races and, although it is quite clichè, the story stands up well, with some "brand news" in the plot. Thumbs up.

3- As said b4, the storyline is about war, conflict. Even though conflicts are supposed to be tense, there HAS to be chill out moments. Magna Carta is tense 100% of the time. Calints, in 30 hours of gaming, never laughed or smiled. Thumbs down. Big time.

What do I want to say with that? For me, a hero must be, in a bigger or lower level, a hero. Me must outstand the "majority" with at leat one feature. Calintz has strenght, leadership and a awesome voice. He looks cool (although it takes time to accept that he´s a guy).

But Calintz lacks charisma in some level. He isn´t a open person, and is moved by hatred. That totally wrecks him, cause after an hour playing you can´t take his seriouness (sp?) anymore.

Now take Jack Russel, from Radiata Stories. He´s weak and lame. He has no leadership and he´s a brat. His voice is a kid´s voice, no one respects that. He was beaten by a girl (no offense Carmen, I´m pretty much sure you could beat me up...).

BUT! Jack has a hot back (portuguese expression that makes no sense in english): his father was great. Jack is still lame and weak, but now he has a motivation: surpass his weakness to make it up for his name.

And here comes the PLUS: JAck is comical. At one point he actually says (when Ridley is leaving to deal with a major problem): "Hey, your trouble is my bubble!...Wait, that doesn´t make sense!". Jack, a weak and lame knight wannabe carries you through a short game (25 hours tops) in which you laugh you a.ss off all the time and actually enjoy playing each second, cause the serious plot is balanced with the good moments.

Strong and awesome Calintz, PWNED, by weak and lame Jack Russel.

Hope that was helpul! XD
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Post by: coasterkrazy on January 27, 2006, 12:34:09 AM
I like, your description, Almeida! Very clever approach if you ask me.

Anyway, I think, like some people here, that the main hero shouldn't really be a "hero" at all. Like in my game I'm trying to make the two main characters not really heroic at all. They are normal people. And just because one's a guy and one's a girl DOESN'T MEAN THEY FALL IN LOVE!!! But cliches are another story, although they kinda tie into this. Like the hero always having some weapon of meaning. To me, it's just a weapon. You use it for self-defense or to attack if need be. My kind of hero doesn't have some fantastic weapon, but rather just something he/she uses to fight. Also, I like the main character to be normal, and not some great being or lowlife in one way or another with changed ways (yeah, I know that second one is popular and all, but I feel like I've seen it a lot). Like, Carmen said, I like to be able to relate to the hero. Which is also why I dislike games that are of that classic final fantasy medieval era. Even if it's a normal medieval life, I can't feel the hero as much.

To put it simply, the closest to my ideal hero is Ness: though the psi powers are abnormal, every RPG has to have something, and Ness is just from a little suburban-type town with normal people. His weapon is also nothing special (at least in the beginning I haven't played through it), just what he can use - baseball bats and stuff like that. The only thing I don't like about him is the fact that he doesn't talk. That's another thing my ideal hero does is talk - I mean, what kind of person NEVER talks!?

I guess it just comes down to what you personally like. Wow, I better stop writing, I've written more than I thought!
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Post by: ZeroKirbyX on January 27, 2006, 12:40:48 AM
Quote
Originally posted by coasterkrazy
I like, your description, Almeida! Very clever approach if you ask me.

Anyway, I think, like some people here, that the main hero shouldn't really be a "hero" at all. Like in my game I'm trying to make the two main characters not really heroic at all. They are normal people. And just because one's a guy and one's a girl DOESN'T MEAN THEY FALL IN LOVE!!! But cliches are another story, although they kinda tie into this. Like the hero always having some weapon of meaning. To me, it's just a weapon. You use it for self-defense or to attack if need be. My kind of hero doesn't have some fantastic weapon, but rather just something he/she uses to fight. Also, I like the main character to be normal, and not some great being or lowlife in one way or another with changed ways (yeah, I know that second one is popular and all, but I feel like I've seen it a lot). Like, Carmen said, I like to be able to relate to the hero. Which is also why I dislike games that are of that classic final fantasy medieval era. Even if it's a normal medieval life, I can't feel the hero as much.


......They're stick figures. How much can you relate?????? "I have no digits......... HE'S JUST LIKE ME!" XD
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Post by: WarxePB on January 27, 2006, 01:36:04 AM
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ZKX
l......They're stick figures. How much can you relate?????? "I have no digits......... HE'S JUST LIKE ME!" XD


PWNED! XD


Although I have to disagree with CK on the Ness thing. Part of what makes the protagonist interesting is their motivations in life. If I remember correctly, Ness didn't really have a motivation - he just kinda decided to go out and save the world. I think that a character with an actual reason to save the world - even it's something as cliche' as a "chosen one"-esque setup (especially if they didn't really want to do it in the first place), is tons more interesting. Not to say EarthBound sucked or anything, mind you.
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Post by: ZeroKirbyX on January 27, 2006, 01:38:08 AM
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Originally posted by Warxe_PhoenixBlade
Not to say EarthBound sucked or anything, mind you.


Dude, how can a game with a guy named Poo AND pull it off NOT be good? XD
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Post by: Meiscool-2 on January 27, 2006, 01:39:59 AM
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Originally posted by ZeroKirbyX
Dude, how can a game with a guy named Poo AND pull it off NOT be good? XD


POOR SENTENCE STRUCTURE!!!!!!!!!!!!

Earthbound was meh to me.
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Post by: Linkizcool on January 27, 2006, 02:09:01 AM
Quote
Originally posted by carmen
well. to put it in two words:

Conflict. Sacrifice.

Now what makes one "just" in this theory is if the effort is put towards a common good and not a selfish one.


And Perseverance and Realising what they've sone wrong in their past and doing what they can to fix it.
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Post by: shinotebasiiackh on January 27, 2006, 07:09:10 AM
Quote
Originally posted by Linkforce

quote:
Originally posted by shinotebasiiackh
A hero shouldn't be a 'hero'.

A hero should be a normal person who is pushed into a conflict and is forced to be 'heroic'


That's actually a really good point.  But...I can be forced to save a cat from a tree.  That doesn't make me a Hero.  It was a conflict where I had to be heroic...but I'm not really a Hero.  Get it?


And would you make an RPG about saving a cat from a tree? Earth to captain dip*******************
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Post by: carmen on January 27, 2006, 08:51:46 AM
well. He didn't say it'd make a good RPG. Then you get into whats exciting and appealing.

his point was that there are diff lvls of heros. So I guess that "earth to" comment was you talking to yourself.

and yeah. comment on this. gone.


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Post by: Revolution911 on January 27, 2006, 03:25:28 PM
..Screw heroes, make the RPG from the Villians point of view.
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Post by: Grandy on January 27, 2006, 03:55:00 PM
 Making a game throught the villains point of view would make them the heroes.
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Post by: Revolution911 on January 27, 2006, 03:56:07 PM
You get my basic idea. Make the "hero" EVIL.
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Post by: Grandy on January 27, 2006, 04:01:43 PM
 Good and evil are relative points of view, what you find evil, someone will find good. You can say you played as the villains in FF7, destroying that rocket, most people in the world we're against you, that makes you the villain, yet, you are the hero. Isn't fun how it works?
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Post by: Revolution911 on January 27, 2006, 04:06:37 PM
Look boy, dont get literal on me >/

YOU GET WHAT IM SAYING!

Make the fsking hero want to destroy the world/kingdom/person for HIS OWN WANTS. Make it so if he sees a villager getting killed, HE HELPS KILL THE BASTARD. Dont make hime one of those "Oh I must destroy the world to purify it." I hate those guys.

Edit: Yeah I dont want to get into the whole good/evil thing. BUT MY OPINION: Good and evil are opinions. There are no morals set in stone for us to follow. FOR EXAMPLE: Hitler is seen as this madman who hated jews, but he saw it as ridding the world of demons and such. IT DOESENT JUSTIFY WHAT HE DID, but its a point im trying to make >.>
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Post by: Grandy on January 27, 2006, 04:46:18 PM
 Your avatar doesn't helps that much.

 But yeah, I see what you're saying, I just like to annoy you.
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Post by: Drace on January 27, 2006, 04:53:30 PM
A game hero shouldn't be overly good anymore. He should be neutral or evil.
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Post by: Revolution911 on January 27, 2006, 06:56:35 PM
Quote
Originally posted by Grandy
Your avatar doesn't helps that much.

 But yeah, I see what you're saying, I just like to annoy you.

My avatar isnt meant to represent the nazi. Look up what a swatsika actually stands for  =/
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Post by: Grandy on January 27, 2006, 06:59:29 PM
 I know that, just estatementinting and estatemenmentmentwahtevah.
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Post by: ZeroKirbyX on January 27, 2006, 08:57:38 PM
I say make a game where the hero is just a random object from the game. Like a box of matches. He sits there for days, never fights anyone, and watches the goodie fight the baddie. Duh End
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Post by: X_marks_the_ed on January 29, 2006, 08:20:31 PM
Personally, I like heroes who are mysterious and their past is never revealed very clearly and upfront.

I also like heroes with reasonable powers. The powers must also be extremely unique. Such as the abiity to warp reality.
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Post by: Linkforce on January 30, 2006, 02:50:08 AM
Hmm...well, I think Ace's idea is the closest one to what I had in mind.

Anyways, thanks to everyone for your input.  I'm sure that this info. will help me out.  ^^'
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Post by: SaiKar on January 30, 2006, 06:22:37 AM
I should have commented on this earlier.

A real hero isn't someone who gets forced into anything. If some guy has his village burned down and has people trying to kill them, and he fights back, that's not heroism. That's a survival instinct. There's no way to "quit" that sort of thing save from dying. A real hero should have plenty of opportunties to turn back, to give up, but he doesn't. Even if it's the end of the world that doesn't mean the hero has to do it. He can sit back and wait for someone else to handle it, or just not care.

An even better hero is the type that does something dangerous when he is not in danger himself because it's the right thing to do. This is one of the reasons I like Chrono Trigger. Lavos destroys the world in 1999. Crono, Marle, and Lucca are living in 1000. They'll be long dead before Lavos strikes. But they set out to stop him. Why? Because it's their world, darn it, and it's the right thing to do. That's heroism.
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Post by: Almeidaboo on January 30, 2006, 09:52:06 PM
Quote
Originally posted by SaiKar
I should have commented on this earlier.

A real hero isn't someone who gets forced into anything. If some guy has his village burned down and has people trying to kill them, and he fights back, that's not heroism. That's a survival instinct. There's no way to "quit" that sort of thing save from dying. A real hero should have plenty of opportunties to turn back, to give up, but he doesn't. Even if it's the end of the world that doesn't mean the hero has to do it. He can sit back and wait for someone else to handle it, or just not care.

An even better hero is the type that does something dangerous when he is not in danger himself because it's the right thing to do. This is one of the reasons I like Chrono Trigger. Lavos destroys the world in 1999. Crono, Marle, and Lucca are living in 1000. They'll be long dead before Lavos strikes. But they set out to stop him. Why? Because it's their world, darn it, and it's the right thing to do. That's heroism.


This' exacly why i´m more into anti-heroes...The ones that aren´t strong or responsible, that looks into the girls breats and mock the villains...Like Yusuke, from Yu Yu hakusho.
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Post by: Revolution911 on January 30, 2006, 10:13:04 PM
I like dante better than any other hero. He like...does things for himself more so than doing it for anyone else.
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Post by: carmen on January 30, 2006, 10:31:46 PM
Quote
Originally posted by carmen
me personally, I don't like perfect heros.

I like flawed personalities that overcome seemingly impossible odds.
I like stories I can identify with.


well when games/stories have characters, they have their ownn personalites. If someone is all perfect, no one can relate to that character because no one's perfect (no matter what some think)

So it's good to have an array of personalities that anyone could pick a feeling or an emmotion they share with that character. In essence, they build a relationship with that character.

well. to put it in two words:

Conflict. Sacrifice.

Now what makes one "just" in this theory is if the effort is put towards a common good and not a selfish one.

well there are levels of heroism.

http://dictionary.reference.com/search?q=hero
/>

check those beans.





ok there you go. EVERYTHING everyones said.

is like in my posts.....if you need to find em they're like...on PAGE ONE

...so ignored.
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Post by: Meiscool-2 on January 30, 2006, 10:48:12 PM
Quote
Originally posted by SaiKar

An even better hero is the type that does something dangerous when he is not in danger himself because it's the right thing to do. This is one of the reasons I like Chrono Trigger. Lavos destroys the world in 1999. Crono, Marle, and Lucca are living in 1000. They'll be long dead before Lavos strikes. But they set out to stop him. Why? Because it's their world, darn it, and it's the right thing to do. That's heroism.


Chrono Trigger is my favorite game, and it would've been more my favorite is the characters didn't suck so much.

Marle "Crono, save meeeeeeeeeeeee!"

Crono: *blank screen* *Sword slashed out pose*

I get sick of games that never have the main character say anything. Oh:

Magus: I'm an efil mage and I'm gonna cast a spell on you Glen!

Glen: Oh noes I've froggerized!

WTF!? The most evil man in the word turned a guy into a fricken frog. That's what fairy tales are for.

And lastly.... how the heck does a sword slash an entire moutain in half to reveal a cave? It doesn't make sence.....
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Post by: Ace of Spades on January 31, 2006, 12:24:36 AM
Quote
Originally posted by Meiscool
quote:
Originally posted by SaiKar

An even better hero is the type that does something dangerous when he is not in danger himself because it's the right thing to do. This is one of the reasons I like Chrono Trigger. Lavos destroys the world in 1999. Crono, Marle, and Lucca are living in 1000. They'll be long dead before Lavos strikes. But they set out to stop him. Why? Because it's their world, darn it, and it's the right thing to do. That's heroism.


Chrono Trigger is my favorite game, and it would've been more my favorite is the characters didn't suck so much.

Marle "Crono, save meeeeeeeeeeeee!"

Crono: *blank screen* *Sword slashed out pose*

I get sick of games that never have the main character say anything. Oh:

Magus: I'm an efil mage and I'm gonna cast a spell on you Glen!

Glen: Oh noes I've froggerized!

WTF!? The most evil man in the word turned a guy into a fricken frog. That's what fairy tales are for.

And lastly.... how the heck does a sword slash an entire moutain in half to reveal a cave? It doesn't make sence.....

XD in some ways I agree with you. But for the make sense part, when do most games make sense? There's an island that floats in the sky in your game, right? How does that make sense?
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Post by: Spike21 on January 31, 2006, 12:28:47 AM
A hero is an opinoin! It matters what side you are on for the 5 billionth time.
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Post by: Meiscool-2 on January 31, 2006, 12:32:41 AM
Quote
Originally posted by Ace of Spades
XD in some ways I agree with you. But for the make sense part, when do most games make sense? There's an island that floats in the sky in your game, right? How does that make sense?


It's an island of the Wind God.... named Warxe..... and Warxe can do anything.
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Post by: Drace on January 31, 2006, 06:00:00 AM
To Rev: Yeah, Dante is a good example of a hero.

Other hero's I like are:

- Kratos (GoW)
- Auron (FFX)
- Red (Red Dead Revolver)
- Solid Snake (MGS1/2)
- Otacon (MGS1/2)
- Big Boss (MGS3)
- Grey Fox (MGS1)
- Meryl (MGS1)
- Olga (MGS2) (*spoiler*for those who don't know, Olga is a good guy. It's all explained at the ending of MGS2*spoiler*)
- Snake Pliskin (Escape From New York)
- Jack Sparrow (Pirates of the Carribean)
- Dude from Gladiator

That's all I can think of atm.
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Post by: ZeroKirbyX on January 31, 2006, 06:16:19 AM
My favorite hero ever is Mal Reynolds from Firefly. He's the type of char that really stands to set morals, and those morals aren't "I'll always do the heroic thing!". He does what he thinks needs to be done, be it 'good' or 'evil'.

Other good heroes:
Roger Smith - Big O
Jayne Cobb - Firefly: The ultimate anti-hero

And my brains shot for now XD
Title:
Post by: Almeidaboo on January 31, 2006, 09:52:16 AM
Quote
Originally posted by Drace
To Rev: Yeah, Dante is a good example of a hero.

Other hero's I like are:

- Kratos (GoW)
- Auron (FFX)
- Red (Red Dead Revolver)
- Solid Snake (MGS1/2)
- Otacon (MGS1/2)
- Big Boss (MGS3)
- Grey Fox (MGS1)
- Meryl (MGS1)
- Olga (MGS2) (*spoiler*for those who don't know, Olga is a good guy. It's all explained at the ending of MGS2*spoiler*)
- Snake Pliskin (Escape From New York)
- Jack Sparrow (Pirates of the Carribean)
- Dude from Gladiator

That's all I can think of atm.


Otacon ain´t no hero. He´s a NERD, that´s what he is. Are WE heroes here? Was Raffles a big minion? LOL... :p
Title:
Post by: Drace on January 31, 2006, 08:08:17 PM
Quote
Originally posted by Almeidaboo
quote:
Originally posted by Drace
To Rev: Yeah, Dante is a good example of a hero.

Other hero's I like are:

- Kratos (GoW)
- Auron (FFX)
- Red (Red Dead Revolver)
- Solid Snake (MGS1/2)
- Otacon (MGS1/2)
- Big Boss (MGS3)
- Grey Fox (MGS1)
- Meryl (MGS1)
- Olga (MGS2) (*spoiler*for those who don't know, Olga is a good guy. It's all explained at the ending of MGS2*spoiler*)
- Snake Pliskin (Escape From New York)
- Jack Sparrow (Pirates of the Carribean)
- Dude from Gladiator

That's all I can think of atm.


Otacon ain´t no hero. He´s a NERD, that´s what he is. Are WE heroes here? Was Raffles a big minion? LOL... :p


Otacon is a hero! He pissed his pants when Grey Fox attacked him. That takes some serious guts to do. Ok, so he's not one of "those" heros. But he did paid his contribution to saving the world from a nuclear holocaust.
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Post by: Kinslayer on January 31, 2006, 09:59:12 PM
Well, to be a hero is not about all strenght or superpowers, I prefer someone normal, with normal mistakes and feelings.
Title:
Post by: Drace on February 01, 2006, 06:07:45 AM
Quote
Originally posted by Kinslayer
Well, to be a hero is not about all strenght or superpowers, I prefer someone normal, with normal mistakes and feelings.


Ding ding ding. Otacon.
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Post by: carmen on February 01, 2006, 07:28:12 AM
ding ding ding MY POST!!!!!!!!!!!!!!!!! o.o


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Post by: Meiscool-2 on February 01, 2006, 08:26:10 PM
Quote
Originally posted by carmen
ding ding ding MY POST!!!!!!!!!!!!!!!!! o.o





ZOMG a mod is spamming! A MOD IS SPAMMING!

More importantly, I agree that Otacon was indeed, cool. However, his lines were corny as hell ( I don't remember the exact words) : This is a gun! 6 shots, more then enough to kill anything that moves!

WTF 0_o?
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Post by: Spike21 on February 01, 2006, 08:41:21 PM
that was not spamming.

Heros can be anyone in anyones eyes
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Post by: Noobpwner on February 01, 2006, 09:02:01 PM
Quote
Originally posted by Linkforce
Well, I dont think that ANYONE could be a Hero.  Handing someone a sword and telling them to fight evil doesn't make them a Hero.  They definetly do need the mentality of a Hero.  I'm just trying to find out what makes a Hero....well.....a Hero.....lol.


  Your right ya see you  need a hero who started as a person then like fell into being A hero instead of it being like the first zelda game where you go into the first cave and the guys like have this sword...
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Post by: Razor on February 01, 2006, 09:07:16 PM
Spamming eye beholder etc.

Though the post in question could have been worded better. IDK.
Well, it was on topic in the way that it referred to a previous post which has a point she was proving.

Conclusion: Who cares?
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Post by: coasterkrazy on February 01, 2006, 10:26:31 PM
Wow, I've missed a lot here. I skimmed it. It seems to me that we're just repeating ourselves about much, like carmen said.

But in response to ZKX on page 3: Stick figures have feelings too!!!  :(  Lol, but seriously I hope you realize I was talking about their personalities.
Title:
Post by: Drace on February 02, 2006, 06:06:47 AM
Quote
Originally posted by Meiscool
quote:
Originally posted by carmen
ding ding ding MY POST!!!!!!!!!!!!!!!!! o.o





ZOMG a mod is spamming! A MOD IS SPAMMING!

More importantly, I agree that Otacon was indeed, cool. However, his lines were corny as hell ( I don't remember the exact words) : This is a gun! 6 shots, more then enough to kill anything that moves!

WTF 0_o?


Don't think he said that. More like something OCELOT would say.
Title:
Post by: carmen on February 02, 2006, 11:23:28 AM
THANKYOU coasterkrazy!


yeesh.
Anyway.

Carry on.

(feels this topic stretching very thin)
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Post by: Rune_of_Punishment on February 03, 2006, 12:28:16 AM
To me, a hero has so many things to deal with, problems and all, but he somehow finds the strength and will to brush it all aside to do what he can for others.
Title:
Post by: Meiscool-2 on February 03, 2006, 12:29:49 AM
Quote
Originally posted by Drace
quote:
Originally posted by Meiscool
quote:
Originally posted by carmen
ding ding ding MY POST!!!!!!!!!!!!!!!!! o.o





ZOMG a mod is spamming! A MOD IS SPAMMING!

More importantly, I agree that Otacon was indeed, cool. However, his lines were corny as hell ( I don't remember the exact words) : This is a gun! 6 shots, more then enough to kill anything that moves!

WTF 0_o?


Don't think he said that. More like something OCELOT would say.


ZOMFG I can't believe I mixed the two up.... I should shoot myself for that. Damn....
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Post by: SleepAid on February 05, 2006, 08:14:26 AM
My hero's name is Matt.

I think that's the least heroic name I've ever come up with. And I mean ever.
Title: I know I'm Bumping...but I need to put my ten-cents down.
Post by: Djanki on February 10, 2006, 09:14:04 PM
 
Quote
Heros can be anyone in anyones eyes
 Darn right, Spike21.

I think a hero is anyone who does whats right--saving the world isn't nessacary. Neither are good looks. You could be a hero for teaching illiterate adults to read, or being a doctor.

But nobody likes that--too mushy. It's the sort of thing that belongs in a 'Lifetime' movie.

A game hero, huh? Hmmm....break the mold, buddy. Make him ugly, perhaps...or not metrosexual (I hate it when guys look like girls, like Lucius in Fire Emblem or Haku in Naruto). And how about making him not perfect? Not in an anti-hero sort of way.....perhaps he is a selfish person, who's fighting because someone is blackmailing him? Have the game put in a way where he does everything so he can get what He want.
But what I like in a Hero? (Shoulda answered that first...please, don't flame me) I like people who listen. Someone who's a compassionate fighter, not a walking wrecking ball. I like the guy from Shadow of Colossus--he is fighting for his girl, literally! lol
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Post by: Meiscool-2 on February 10, 2006, 09:54:41 PM
Quote
Originally posted by SleepAid
My hero's name is Matt.

I think that's the least heroic name I've ever come up with. And I mean ever.


That's my name you *******
Title:
Post by: Almeidaboo on February 11, 2006, 01:04:10 AM
Quote
Originally posted by Meiscool
quote:
Originally posted by SleepAid
My hero's name is Matt.

I think that's the least heroic name I've ever come up with. And I mean ever.


That's my name you *******.


ULTRAMEGAZ0RZ ROLFMAOZORLOZORS!
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Post by: Big_Duke on February 13, 2006, 04:52:40 PM
A good hero,could be so attracted to his or her parents,maybe they disappear,or die,ect. so he or she can't take care of themselves,and the hero tries to hide it from his or her party.


I should write that down. :D
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Post by: Razor on February 13, 2006, 08:07:07 PM
Matt may be unheroic, but I think "Jeff" is the pinnacle of unheroicness.

And it has to be spelt that way, not "Geoff"