Charas-Project
Off-Topic => All of all! => Topic started by: Seth Mitchell on February 05, 2006, 12:29:24 AM
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Ok, I want to start ripping and editing alot, so I can have more original graphics in my games. Does anyone have any tips for me.
Also, i have a question. When you rip, how big should I make the Emulator screen.
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Ok, I want to start ripping and editing alot, so I can have more original graphics in my games. Does anyone have any tips for me.
Lol, you want to rip graphics to make original graphics. Its kinda ironic if you think about it.
I never did much ripping, but i know if you're trying to rip gfx from a snes game or something like that, they're are a lot of utilities that will rip graphics from games. You just gotta search google for them. I'm sorry I couldn't be more help, I'm sure someone else will know more about it.
Otherwise you could take a screenshot of the graphic you want to rip. It'd be best if the resolution was 320 x 240.
Otherwise you can look for the gfx you want here: http://www.gsarchives.net or http://www.fated-circle.com
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Thanks, and yah it is kinda ironical, lol. But yah, I have Animget. but it takes to long to work. And I used to just Prntscrn and get them, but I would always get a bad size. So 320x240 is the size i should make the screen?
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he wants to rip his graphics so it doesn't look like he's using over used graphics I guess.
If you're gonna have b-charas in your game, use fire emblem rips. they rock your sockx.
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Originally posted by Meiscool
If you're gonna have b-charas in your game, use fire emblem rips. they rock your sockx.
Agreed.
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well, im gonna use character sets to make b-chars(if i use them)
but wat i need is tips on ripping
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It would help if you told us what system it's for...
First of all, try to make the screen of the game equal to your computer, not like 1074 and 768, but as 1 pixel = 1 pixel. So there is no stretching of the pictures.
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Originally posted by Ruler of the Dark
It would help if you told us what system it's for...
First of all, try to make the screen of the game equal to your computer, not like 1074 and 768, but as 1 pixel = 1 pixel. So there is no stretching of the pictures.
I'm ripping graphics from GBA, GB, Snes, Nes, and Genesis...pretty much all 2-D systems
And what do you mean make it the same as my computer, like full screen?