Charas-Project

Game Creation => Requests => RPG Maker Programming => Topic started by: ninji on April 02, 2011, 03:52:38 PM

Title: RM2K3 Reading Oggs
Post by: ninji on April 02, 2011, 03:52:38 PM
My old version of RM2K3 could read .ogg files, but I broke the computer. >.< I downloaded that one like that, but I guess it was modded.

Anyone have any idea how to get RM2K3 to read .ogg files?
Title: Re: RM2K3 Reading Oggs
Post by: Prpl_Mage on April 03, 2011, 06:42:42 AM
No clue what an .ogg file is, but I believe that Dren found some modded versions of rpgm2k3 some time back. Maybe he knows something.
Title: Re: RM2K3 Reading Oggs
Post by: SaiKar on April 03, 2011, 05:00:33 PM
.oog's are an obscure type of sound file that's not supported with the unmodified program.

While we don't frown upon modifications per se, neither do we get too many people talking about it. I'm afraid that Lucas is quite correct - there is no way you're going to get that to work without finding where you got the modified program to begin with.
Title: Re: RM2K3 Reading Oggs
Post by: MissingName on April 04, 2011, 09:39:41 PM
The .ogg readers for RM2K3 are extremely buggy and frequently cause the game to crash.  Or at least all the ones I've tested.
Title: Re: RM2K3 Reading Oggs
Post by: drenrin2120 on April 16, 2011, 05:08:30 PM
Not sure how easy it would be, but maybe just convert the .ogg files?
Title: Re: RM2K3 Reading Oggs
Post by: Emerates on April 29, 2011, 05:03:23 AM
Might be more worthwhile to just use a different engine altogether.  Some engines can read .ogg files, which are more versatile and easily manipulated than .wav and MP3 files.  Depending on how much work you've done so far, it may not be much wasted time to start fresh.