Charas-Project

Game Creation => Requests => RPG Maker Programming => Topic started by: Shadow_754 on April 13, 2013, 01:38:40 AM

Title: How to impliment custom battle sprites?
Post by: Shadow_754 on April 13, 2013, 01:38:40 AM
I made a battle sprite sheet on the chars generator, separated it into the 2 needed parts, and imported it into my game, but when I go to the Animations 2 tab to set the battle animations and click set, all that comes up is the weapons RTP file. How exactually can I get my custom battle sprites into the game?
Title: Re: How to impliment custom battle sprites?
Post by: Prpl_Mage on April 13, 2013, 06:34:13 AM
Click on the tab called "poses" next to the tab called "weapons".
In this poses tab you have several other tabs called something like "1-8", "9-16", "17-24". These are tabs with poses that you can enter.
Click "Set" and you can now pick from the resources in the battlecharset folder. Pick the one that suits the animation name and you're one step closer to finishing.
Title: Re: How to impliment custom battle sprites?
Post by: Shadow_754 on April 13, 2013, 01:09:25 PM
Thanks for the help, I didn't even notice there was a tab for poses.