Charas-Project
Off-Topic => Really Old Stuff => Archive => SEER (Simple Engineering Environment for RPGs) => Topic started by: Grandragora on October 28, 2004, 05:55:30 PM
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Just a few short notes on the new specifications.
1) It will be made using C++, and will require DirectX to run.
2) I'm not going to be as flexible as I hoped with image dimensions - but they certainly will be as flexible as I can allow.
3) There will be no scripting language - all of the functions, even the tougher ones, will be done through a menu.
4) If I can't optimise anything (basically meaning it will cause slowdown), then I will scrap it. Too many of my previous ideas have been over-ambitious, and I want to scale it down a bit.
5) There WILL be a built in character maker. I have my heart set on that.
6) I'll include more than 1 type of battle system (I might even have them as separate compilables, or even separate packages for ease of use).
Enjoy.
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Man that sounds awesome!
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Hopefully it'll all turn out okay.
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Well...that's good we aren't expecting miracles and I don't have the faintest idea about scripting so....yea I like it...any chance of going 3d? Lol Sorry I couldn't help asking (Sorry If this is a topic kick I didn't check the date and now well...whatever)