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Topic: Request of sorts (Read 1986 times)
coreystranick
Exemplar
Posts: 1,085
Request of sorts
«
on:
August 09, 2006, 04:14:11 PM »
I jsut need help on putting a ripped battle animation into, well a battle animation template. I havve no clue how it works. If some one coule help me with it I would be very gald. I still have to finish ripping the battle animation but if you guys would like to see what anitmation it is I can post it once I am done ripping.
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WarxePB
Action Sue
Royal
Posts: 3,601
What killed the dinosaurs?
(No subject)
«
Reply #1 on:
August 09, 2006, 04:24:45 PM »
It's best to use MS Paint to assemble a ripped sheet. There's some battle anim templates in the Complete Resouces, so go download one of those, open it up in Paint, and put the ripped sprites onto it.
EDIT: That's the best advice I can give with your description. If that doesn't help you, describe your problem a bit more clearly - how exactly are you having trouble?
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coreystranick
Exemplar
Posts: 1,085
(No subject)
«
Reply #2 on:
August 09, 2006, 04:33:11 PM »
Well, I jsut don't know how things are set up in a battle animation. Like how big can each animtaion be and where is the starting pont and ending point on the template. If you wish I can go ahead and rip the stuff now and then you gusy can help me.
Sorry if this in no way helps you, but it is the best I can explain it.
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WarxePB
Action Sue
Royal
Posts: 3,601
What killed the dinosaurs?
(No subject)
«
Reply #3 on:
August 09, 2006, 04:43:02 PM »
Ah.
Well, a regular Battle Animation has a maximum size of 480 by 480, with frames of 96 by 96, meaning that there's 25 frames in one battle animation. As evidenced in this battle animation template:
http://charas-project.net/resources/Battle_animations/1422_1059510626.PNG
.
However, there's also Battle2 animations for larger sprites. These have a maximum size of 640 by 640, with frame size of 128 by 128. There's still 25 total frames, however.
http://charas-project.net/resources/Battle_animations/10096_1118524675.PNG
Note that the size of the battle animation itself can vary. I believe the min size for either type is 16 by 16, although there would be little point of having something like that. But regardless of the animation's size, the frame size stays consistent (96 by 96 for regular anims and 128 by 128 for Battle2s)
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coreystranick
Exemplar
Posts: 1,085
(No subject)
«
Reply #4 on:
August 09, 2006, 04:53:23 PM »
Hmm, alright I'll try the larger one and see if I can get the animation to work right on it. Thanks Warxe.
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WarxePB
Action Sue
Royal
Posts: 3,601
What killed the dinosaurs?
(No subject)
«
Reply #5 on:
August 09, 2006, 05:20:12 PM »
If you're having problems assembling it, post the ripped sprites here and I'll assemble them for ya.
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