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Topic: airship (Read 2133 times)
Serano65
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Posts: 224
hardcore gamer and Anime Otaku
airship
«
on:
July 05, 2007, 01:31:57 AM »
Can someone help me make a system that can do this. It's the same flight system from ff6 "if you didn't already know" and it would be cool for anyone to add to their games. Also for those le who have nothing better to do with their lives don't even start to post here if your not going to help with the system.
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Phayre
Exemplar
Posts: 1,089
(No subject)
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Reply #1 on:
July 05, 2007, 02:33:13 AM »
The only way would be to use a separate chipset, I guess. Like a whole separate world map, that when you land, it goes to the original. That, and the map would have to show only on have the screen. The other half would be sky.
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Meiscool-2
Sage
Posts: 7,030
If you support n00bs, you support communism.
(No subject)
«
Reply #2 on:
July 05, 2007, 04:07:37 AM »
You can't do that in 2003 unless you make a seperate image for each and every possible screen outcome and set it up in pictures.
That is an XP script, which you can find almost anywhere.
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Serano65
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Posts: 224
hardcore gamer and Anime Otaku
(No subject)
«
Reply #3 on:
July 05, 2007, 04:05:51 PM »
Cool I didn't know that. I just wanted to see if it could be done in any form. I will try to see if I can make a chipset that will give off that kind of look and from thier go with whatever Phayre said. like said I know you can't do it but why not try and see how close I can get.
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Dominicy
All men play on ten!
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Posts: 2,852
(No subject)
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Reply #4 on:
July 05, 2007, 04:23:17 PM »
If you do every screen about that size, and when you movie forward you move three or so tiles forward in the world map's measurement, it's only as hard as making a dungeon crawler. ;P
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Charas-Project
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