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Post-Apocalyptizombie RPG... Recruiting some spriters maybe? I have a request.
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Topic: Post-Apocalyptizombie RPG... Recruiting some spriters maybe? I have a request. (Read 2530 times)
xhart
Initiate
Posts: 5
Post-Apocalyptizombie RPG... Recruiting some spriters maybe? I have a request.
«
on:
January 13, 2010, 05:04:37 AM »
Hi all! I'm xhart... I am new to Charas, but I have a reason that I'm here. I need spriters... I tried using Charas.EX and the provided tilesets, however, I had a bit of a problem. The sprites looked a little too anime-ish for the game I'm trying to make. I'm currently trying to find people to help me sprite my game with more realistic sprites... If you could help, I would be greatly obliged.
My game is in a post-apocalyptic wasteland entitled Disease, and I need sprites that are serious enough to fit it. I'm also looking for... monster sprites.
I need NPCs, zombies, and other creatures... Of course with the zombies, I would need them to have a certain gait.
Instead of writing a whole post on what I'm doing, I'm going to paste the project post that I've made on other RPG Maker sites. Please tell me if you can help. I honestly hate asking for help, but.... I've discovered in this case it is necessary. I've requested on at least four other sites.
Without any further waiting, here is the project post:
Story
Welcome to the Quarantine, an area fenced off by the U.S. government when a rabies-type human epidemic was released in this former small town. Unfortunately, most residents fell to this disease when it was live. The disease was viral, and victims were found in other locations as well, but they were not as big in number. These victims were relocated to the Quarantine. However, many residents of the small town were immune. Alas, the government blocked off the area considering those that were still healthy to be potential victims, but the rest of the world never heard of this tragedy.
You play the hero as he tries to escape the Quarantine and tell the world. The entire area is fenced off, so he must try to find another way out. He must face several other wanderers while traveling from town to town, trying to find his way out. Climbing the fences is not an option due to the guards that constantly patrol the area.
[spoiler=Screenshots]
(The below one is a small sample of some interior materials.)
[/spoiler]
[spoiler=The World]
You start in the small town of Descent, a community in the northwest portion of the Quarantine. The hero is in an open-world environment filled with other towns, government buildings, and plenty of NPCs. The game will play much like Fallout 3 in that it will be in a desert setting and have an ominous presence, but it is NOT a Fallout 3 fan game. The hero travels the land fighting the Diseased, avoiding Disease Disposal Inc. employees, fighting bounty hunters, battling looters, and trying to find his escape route. The game utilizes Vlad's Requiem ABS 12 system quite effectively, and it truly does not stick to a linear you-have-to-go-here-or-else style game. It shall provide tons of game play time.
[/spoiler]
FACTIONS
[spoiler=Hero]
In essence, you. You make your own decisions. Go on.
[/spoiler]
[spoiler=The Diseased]
These are the poor unfortunate souls that fell to the Disease. They roam the Quarantine--some in government facilities, some living in abandoned buildings, some roaming the countryside. They are everywhere, and they will attack you at first sight. They come in all types of varieties. Fast, slow, hard-hitting... They always have a weapon of some type as well. Watch out for them.
[/spoiler]
[spoiler=Disease Disposal Inc.]
This is a government contracted company that travels throughout the land, picking up any individuals they see and hauling them off to the "CARRIER TESTING FACILITY"--more like prison. They have vehicles too--they will run you down.
[/spoiler]
[spoiler=Stranded Government Employees]
These are hostages of the Diseased that can be found in many government facilities. They will give you valuable information once you save them.
[/spoiler]
More factions are to come.
1-12: Trying to implement a "reputation" system in which all NPCs are killable and have a health meter. I think that will work well.
Again, please tell me if interested. I could REALLY use the help.
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zuhane
Freakalicious
Leader
Posts: 2,192
Kill me
Re: Post-Apocalyptizombie RPG... Recruiting some spriters maybe? I have a request.
«
Reply #1 on:
January 13, 2010, 09:24:34 AM »
Did you make the map chipset yourself? It looks pretty cool!
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Geese ruined my life.
https://soundcloud.com/tom-kingston-3/geese
xhart
Initiate
Posts: 5
Re: Post-Apocalyptizombie RPG... Recruiting some spriters maybe? I have a request.
«
Reply #2 on:
January 13, 2010, 12:26:25 PM »
I did actually! I used what was given with RPG Maker as a base of course, a template. I then did what I could to make it unique and my own. Thank you! Now all I need are some interesting sprites. Lol.
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zuhane
Freakalicious
Leader
Posts: 2,192
Kill me
Re: Post-Apocalyptizombie RPG... Recruiting some spriters maybe? I have a request.
«
Reply #3 on:
January 13, 2010, 05:44:08 PM »
I love a bit of originality now and again! Good going! I can't sprite for ****, sorry.
Logged
Geese ruined my life.
https://soundcloud.com/tom-kingston-3/geese
xhart
Initiate
Posts: 5
Re: Post-Apocalyptizombie RPG... Recruiting some spriters maybe? I have a request.
«
Reply #4 on:
January 13, 2010, 10:38:27 PM »
Lol thank you for your interest. If you have good spriting buddies though, drop them a line about this project. I'd like to see where it could go.
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Post-Apocalyptizombie RPG... Recruiting some spriters maybe? I have a request.