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An Idiots Guide On How to use the Charas Generators
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Topic: An Idiots Guide On How to use the Charas Generators (Read 25439 times)
SomeNick
Initiate
Posts: 2
Re: An Idiots Guide On How to use the Charas Generators
«
Reply #15 on:
March 04, 2009, 05:37:34 AM »
It would be great if there was a way to know wether the image you use in the character generator is original or comes from a game or RPGMaker. Some images / parts are clearly identified (Aeris FF7, and such), but some other images are not, and since I haven't played every single game and RPG out there, I would not know with 100% certainty if an image is original or not. I plan to make a game but not in any of the RPG Makers, and I don't want any potential legal issues arising. Though I guess I should propose this feature somewhere else...
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zuhane
Freakalicious
Leader
Posts: 2,192
Kill me
Re: An Idiots Guide On How to use the Charas Generators
«
Reply #16 on:
March 04, 2009, 09:28:50 AM »
Quote from: lucas_irineu on March 03, 2009, 11:28:46 PM
Wtf dude. You didnt knew that? >___<"
Joking lolz
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Geese ruined my life.
https://soundcloud.com/tom-kingston-3/geese
scorpiovaeden
Initiate
Posts: 2
Re: An Idiots Guide On How to use the Charas Generators
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Reply #17 on:
November 18, 2010, 01:14:10 AM »
I'm feeling like a newb idiot right about now, lol. I am trying to do the edits/separations of the battle sprites so that I can import them into 2003. But when I open or paste the saved png file to my paint program it just comes out as a garbled mess, any ideas on what may be causing this? The file format and size is correct as in the instructions so I am at a loss.
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An Idiots Guide On How to use the Charas Generators