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Charas-Project
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Topic: I N S O M N I A (Read 2187 times)
Fortet
Cheeky Bastard
Exemplar
Posts: 1,365
I N S O M N I A
«
on:
July 18, 2007, 07:44:25 PM »
As part of a 1 Week Game Design contest at IndieGamingPortal.net, I have started design on the short puzzle/mystery game
"I N S O M N I A" and have decided to bring it to Charas
Story
Distraught over the mysterious murder of his wife, Johnathon Brown enters a state of temporary insanity and is thrust into the world of Insomnia, where nothing is as it seems.
In the world of Insomnia, you must assist Johnathon in solving the mystery of his wife's death while collecting clues and solving puzzles while inside the House of the Insane. Hidden doors, secret passageways, and teleporting mirrors await you.
Can you help Johnathon back to reality? Or is it too late for him?
Screenshots
Update Log (Daily)
7/18/07 - Official start of 'I N S O M N I A'
7/19/07 - Mapping is almost complete, still debating on puzzle ideas. Johnathon sprite complete, so screens will appear soon.
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Ben
Some dude
Staff
Royal
Posts: 4,844
butts
(No subject)
«
Reply #1 on:
July 18, 2007, 07:49:14 PM »
I bet I know how it ends....
lemme take a stab in the dARK HERE.....
It turns out in the end that he killed his wife?
Please....I hope this is not the end ... if it is, lie to me and tell me it isnt.
Anyhow.....
more screens please. Id play this...if I knew what the gameplay was like....
Ive gotta get my new computer all rpgmakerd up still though
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Fortet
Cheeky Bastard
Exemplar
Posts: 1,365
(No subject)
«
Reply #2 on:
July 18, 2007, 07:54:40 PM »
Maybe . . .
Maybe not . . .
Just depends on how you do everything and all the clues you collect
And I'm working on maps right now, as well as puzzle ideas. I'll post some screens once I've made some more headway into the maps.
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Daetyrnis
Zealot
Posts: 616
(No subject)
«
Reply #3 on:
July 18, 2007, 10:53:07 PM »
So there's multiple endings? For a game made in 7 days?
Cool.
Good luck.
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Desimodontidae
Registered July 13, 2004, 10:41:19 AM (+1692 post counts)
Agent
Posts: 892
ghost host
(No subject)
«
Reply #4 on:
July 19, 2007, 01:02:50 AM »
Cool concept. It would be great if you finished this.
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My MGS3 main character sprites
Fortet
Cheeky Bastard
Exemplar
Posts: 1,365
(No subject)
«
Reply #5 on:
July 20, 2007, 02:58:45 AM »
First screen shot up
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