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Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall
Also, if you really want to code a game, do it in something good. VX uses Ruby, and guess what Ruby was designed for? Web development. Great for making games. It's also horribly slow if you make anything mildly hectic.
VX is great if you know how to deal with it.What I like about VX is the graphics system. You can virtually put anything on the charsets.As for the mapping, which is the really horrible part of it. There is a script that allows you to have infinite tile sets., as well as the passability.As for rpgmaker 2003, it's just fun and mind breaking custom building menus and system. There's also programs out there that break some restrictions on it, like it's picture limit. I'll post a video on a system I did for a game I've been working for like 7 months. GASP.Repost: http://www.youtube.com/watch?v=D3JKuCwrqrY < old testBut what I mean with that, is that you can do things like these on rpg maker 2003, sure it breaks your head, but it feels awesome when you accomplish it and have polished.