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Legends of Symeria: Rise of Ascendia
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Topic: Legends of Symeria: Rise of Ascendia (Read 10679 times)
Fortet
Cheeky Bastard
Exemplar
Posts: 1,365
Re: Legends of Symeria: Rise of Ascendia
«
Reply #15 on:
December 16, 2008, 09:31:50 PM »
I haven't scrapped it; I do wish to return to it later.
As far as graphics go, I'm still not too sure. More than likely, it will be extremely reminiscent to the style, just a bit more detailed.
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Fortet
Cheeky Bastard
Exemplar
Posts: 1,365
Re: Legends of Symeria: Rise of Ascendia
«
Reply #16 on:
January 04, 2009, 06:07:11 AM »
Bump >_>
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Fortet
Cheeky Bastard
Exemplar
Posts: 1,365
Re: Legends of Symeria: Rise of Ascendia
«
Reply #17 on:
April 03, 2010, 05:28:55 AM »
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Fortet
Cheeky Bastard
Exemplar
Posts: 1,365
Re: Legends of Symeria: Rise of Ascendia
«
Reply #18 on:
April 05, 2010, 02:20:41 AM »
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zuhane
Freakalicious
Leader
Posts: 2,192
Kill me
Re: Legends of Symeria: Rise of Ascendia
«
Reply #19 on:
April 05, 2010, 02:57:14 AM »
Wowzers! Those stat maps don't mean anything to me, but the colours and icons are getting my creative juices going!
You should totally have a custom levelling system in your game!
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Geese ruined my life.
https://soundcloud.com/tom-kingston-3/geese
Muraiko
Cuddly Wuddly Snuggly
Zealot
Posts: 606
I'm really 4 years old... born on leap year...
Re: Legends of Symeria: Rise of Ascendia
«
Reply #20 on:
April 05, 2010, 02:59:47 AM »
Looks very nice! Giving each character thier own "theme" color and screen like that makes each one seem to have their own personality and idividuality making them more interesting.
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http://www.charas-project.net/forum/index.php?topic=23774.0
Rowan
...
Zealot
Posts: 601
Charas arbitrary gay black guy.
Re: Legends of Symeria: Rise of Ascendia
«
Reply #21 on:
April 05, 2010, 03:07:42 AM »
Nice, but I think there's too much going on in the background. You need to do something with those text at the side. The last 2 are hard to see clearly; the first, not so much but it is borderline.
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zuhane
Freakalicious
Leader
Posts: 2,192
Kill me
Re: Legends of Symeria: Rise of Ascendia
«
Reply #22 on:
April 05, 2010, 11:51:38 AM »
This game looks full of hope and promise! Please don't make it one of those "You must visit the king with a basket
and then travel West to the town of Yifoaekp and team up with a young, shy girl who uses white magic and nothing else."
You have to create something original and brilliant. I'm keeping my eye on this one!
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Geese ruined my life.
https://soundcloud.com/tom-kingston-3/geese
Fortet
Cheeky Bastard
Exemplar
Posts: 1,365
Re: Legends of Symeria: Rise of Ascendia
«
Reply #23 on:
April 05, 2010, 03:38:37 PM »
Thanks for the comments, guys
I've had a lot of time to flesh the story out a lot more since the original postings, and I've been playing around in RPG Maker the past few weeks. Right now I'm working on mapping several of the cities, forests, mountain ranges, etc... I'll try and get some landscape shots up soon, so keep your eyes peeled!
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Legends of Symeria: Rise of Ascendia