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Dufe's Dragonball Z Standard Development Kit!
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Topic: Dufe's Dragonball Z Standard Development Kit! (Read 5417 times)
Dufe
Member
Initiate
Posts: 1
Dufe's Dragonball Z Standard Development Kit!
«
on:
July 18, 2011, 06:59:27 AM »
Dufe's Dragonball Z Standard Development Kit
Game Maker Engine : Rpg Maker 2003
Description:
It's a Dragonball Z Standard Development kit which can be used to start off learning how to code an adventure battle system or to create games faster with the already coded engine so newbies can have a easier time making something decent to begin with in Rpg Maker 2003 for
Playable Characters:
- Goku
- Piccolo
- Gohan
- Krillin
- Vegeta
- Tien
- Chaotzu
- Yamcha
Feature:
8 Directional Walking System
Double Tap System
Attack Swap System
SSJ Transformation for goku (super saiyan 1 only though)
EXP and Level System
Critical Hit and Damage Number System
Youtube Videos:
Big Bang Attack:
http://www.youtube.com/watch?v=u_rjJ1W9fF0
Other Random Video.
http://www.youtube.com/watch?v=_IhKBcyz0so
Mirrors for the current Version Available:
Dragonball Z SDK 0.025
Dragonball Z SDK 0.02
Note: this is still in development.
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zuhane
Freakalicious
Leader
Posts: 2,192
Kill me
Re: Dufe's Dragonball Z Standard Development Kit!
«
Reply #1 on:
July 18, 2011, 02:13:20 PM »
That's very impressive coding right there. I'l be downloading this just to have a gander at how you
did ranged attacks, etc!
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Geese ruined my life.
https://soundcloud.com/tom-kingston-3/geese
drenrin2120
Global Moderator
Sage
Posts: 6,101
Re: Dufe's Dragonball Z Standard Development Kit!
«
Reply #2 on:
July 24, 2011, 06:23:44 AM »
AI is gonna suuuuuck to code. But you seem to be pretty good at this so far. Good luck!
«
Last Edit: July 24, 2011, 06:35:01 AM by drenrin2120
»
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lilsniffs3
Exemplar
Posts: 1,573
Re: Dufe's Dragonball Z Standard Development Kit!
«
Reply #3 on:
July 24, 2011, 06:27:50 AM »
I'll try it when I get the chance. Looks good.
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MarioTheHedgehog
Just a damn spriter
Initiate
Posts: 19
Oh, hi there.
Re: Dufe's Dragonball Z Standard Development Kit!
«
Reply #4 on:
July 25, 2011, 04:28:27 AM »
this looks really nice, can't wait to play it!
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I'm not one of those people that mess up their sprites by putting MADE BY: SO AND SO, go ahead use my sprites, see if I care...
MarioTheHedgehog
Just a damn spriter
Initiate
Posts: 19
Oh, hi there.
Re: Dufe's Dragonball Z Standard Development Kit!
«
Reply #5 on:
July 25, 2011, 07:20:09 PM »
Um, well there's no pause screen, so try to fix that
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I'm not one of those people that mess up their sprites by putting MADE BY: SO AND SO, go ahead use my sprites, see if I care...
A Forgotten Legend
Your neighborhood box of colors
Royal
Posts: 4,428
Re: Dufe's Dragonball Z Standard Development Kit!
«
Reply #6 on:
July 25, 2011, 08:52:19 PM »
You can easily make your own.
Just make a common event that is parallel process.
Then put the first part o the code as a key input command. Then show your pause screen image. Next, make a loop. Inside the loop put another key input process. Basic idea. I can elaborate more when I am not on my iPod.
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dragovainlord
Ogre Orgy Host
Initiate
Posts: 64
Re: Dufe's Dragonball Z Standard Development Kit!
«
Reply #7 on:
July 28, 2011, 02:38:22 PM »
Wow! DBZ is my favorite anime! Gj to you!
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If you **** with me I'll just **** you harder.
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Dufe's Dragonball Z Standard Development Kit!