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Centipede Clone, iPhone RPG
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Topic: Centipede Clone, iPhone RPG (Read 4009 times)
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Centipede Clone, iPhone RPG
«
on:
August 10, 2011, 01:09:09 AM »
Hey, my name is Sam and I'm doing a Games Programming course at Teesside University. Figured I'd put some of my work here. If you have any problems with any of the downloads, please let me know!
Nyan-Cat Centipede
Centipede is a game released by Atari in 1980. For it's time, it was pretty complex and involved a lot stuff happening on screen, so it was really great remaking this. Below is a download link (just run the .exe) and a link to my website with more information on it.
http://samcurthoys.co.uk/CentipedeRelease.zip
- Download link
http://samcurthoys.co.uk/centipede.html
- Web address
I made this using C++ and a custom API called the PRG API provided by our lecturer. If you have any questions about what I did, feel free to ask. My website details a fair amount of the thought process behind this project as well.
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Space Invaders
Space Invaders, another Atari classic, was a project I really wanted to do, but due to time constraints I couldn't finish it. It's mostly done, but is missing a few key features that I do intend on adding later. Same as above, download link and link to more info.
http://samcurthoys.co.uk/InvadersRelease.zip
http://samcurthoys.co.uk/spaceinvaders.html
I made this using C++ and SDL.
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Procedural Generation Test
Basically, I wanted to have a basic mess about of random creation in a game related scenario. The "map", if you can call it so, is essentially a maze that is randomly generated with a hole somewhere along it that the player can drop through.
http://samcurthoys.co.uk/ProceduralGenerationRelease.zip
http://samcurthoys.co.uk/procedural.html
Again, I used C++ and SDL.
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iPhone RPG
Me and a friend are making a game using LUA and the Corona SDK to be released on the iPhone/Android OS. It's early days right now, but we've done a fair amount. Essentially, we want the game to be a combination of Platformers and RPGs, similar to Paper Mario. As most of the stuff right now is behind the scenes (Like the battle system), there isn't a great deal to show, so there are no screen shots yet, but I can assure you that we have made a good level of progress!
We are in need of art assets, and if you think you can help that would be great. We need sprite models of bodies, faces, hair, weapons and armour. If you think you can help, get in touch with me and we'll talk
Thanks for reading. If you have any questions about any of my projects, or what I am currently doing, feel free to ask.
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Centipede Clone, iPhone RPG