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(RPM2K3) Chipset and Battlecharset requests.
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Topic: (RPM2K3) Chipset and Battlecharset requests. (Read 3130 times)
Pumpkinhead
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Posts: 5
(RPM2K3) Chipset and Battlecharset requests.
«
on:
April 29, 2012, 11:35:47 PM »
If someone can help, i'll be grateful.
1- I need a decent beach chipset. At least with a complete sand terrain, without these grassy borders:
2- A battlechar set of Red XIII (Final fantasy VII). RPG Maker 2k3 style...
3- And the less important, a port chipset... with good ships... i really don't need this much, but if someone have any good chipset, please share with me.
I didn't found anything good...
Thanks for attention.
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Archem
One, one too many schizophrenic tendancies
Global Moderator
Over 9000!
Posts: 15,012
I made a fortune in toothpicks, but I lost it all in a fire.
Re: (RPM2K3) Chipset and Battlecharset requests.
«
Reply #1 on:
April 30, 2012, 12:08:39 AM »
Have you looked through our resources section of the site? It's pretty sizable, so you might find what you're looking for. If not, then keep us posted. It seems easy enough to fix.
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Pumpkinhead
Initiate
Posts: 5
Re: (RPM2K3) Chipset and Battlecharset requests.
«
Reply #2 on:
April 30, 2012, 06:06:12 PM »
I've found some chipsets but all with the same problem.
And there is no battlechar set for Red XIII.
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Ben
Some dude
Staff
Royal
Posts: 4,844
butts
Re: (RPM2K3) Chipset and Battlecharset requests.
«
Reply #3 on:
April 30, 2012, 07:41:31 PM »
You will more than likely need to copy and paste a chipset together using the chips you want. There are hundreds of RTP edits in there, and I know for a fact there is a sand/beach/water undulation autotile...Youll just have to dig around a bit and use some internet elbow grease
Good luck!
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Prpl_Mage
Administrator
Sage
Posts: 7,644
The Administrator Mage
Re: (RPM2K3) Chipset and Battlecharset requests.
«
Reply #4 on:
May 01, 2012, 12:29:11 AM »
I remember using the Ship tileset for my beaches since it had water with beach transition and more variations of beaches. Otherwise do what previous peeps said. Copy some beachy water tiles from one chipset and paste it into the one you want to use. Save it with a different name, import it, copy the previous tileset, pick the new chipset in the copied tileset. Go to your maps and pick this new one with working beaches.
Speaking of the Red xiii battler. I only got one of those with him in FF6 style. As in, he's pretty short. I'll post it if you're interested.
«
Last Edit: May 01, 2012, 12:30:48 AM by Prpl_Mage
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Cool RPGM Project!
Sprite till you die
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Pumpkinhead
Initiate
Posts: 5
Re: (RPM2K3) Chipset and Battlecharset requests.
«
Reply #5 on:
May 01, 2012, 01:26:57 AM »
I managed to find a beach chipset in the resources gallery and edited it to be the way i wanted...
don't need to worry about Red XIII battlecharset anymore, seems to be hard to find... i'll think in something else.
thank you all for your attention!
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(RPM2K3) Chipset and Battlecharset requests.