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Originally posted by MammonMachineOkay, I don't know if this has been suggested yet but the combat feels a bit awkward, and I think I know why.When you press the a direction key once, Link shouldn't immediately walk in that direction, but rather, he should turn to face that direction first. Basically, you should be able to spin around in all directions while still being able to stand on the same tile. Otherwise, you'll accidently walk into enemies standing next to you whenever you want to attack them.