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Destiny's Bind: Revised
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Topic: Destiny's Bind: Revised (Read 1681 times)
Lionex
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Posts: 5
I am very skilled at rpg maker.
Destiny's Bind: Revised
«
on:
November 24, 2007, 04:01:27 PM »
INTRODUCTION
The start of the game wasn't working for me. So I revised the story and the start completely. Here is what I came out with, oh this time I have some screen shots.
STORY
There is prophecy that says the barrier between light, and darkness shall be broken, but a great hero would close the realm of darkness.
(if you don't know who the hero is your stupid.)
Blayne, a resident of the small town Ebony, awakens late to his job again. He needs to help the major out handling town folk complaints.
Illia needs blue mushrooms, and Steiner needs to find his money sack.
After handling those complaints its almost time for rest again. The major gives you some money on top of the rewards the people give you. He tells you that Rognigsus wants to see him. Rognigsus starts rambling on about a prophecy. Then he says your task is complete, even thoe you did nothing. The major then tells you to sleep.
Blayne hears a monster roar, he walks outside and there is a demon.
Blayne kills it, then he goes to find Rognigsus. Thats when all the plot twist start happening.
FEATURES
Complete Exploration-Who says you have to go were it tells you to?
Jobs-NPC will offer you jobs.
No abs, or cms.
SCREEN SHOTS
This is after the introduction.
This is the major telling you your quest.
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Ganocide_of_a_Kingdom
People's Salvation To Ignorance
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Posts: 105
(No subject)
«
Reply #1 on:
November 25, 2007, 06:56:07 AM »
Is this a demo? Or is the game in an early state? If so than it's fine, but if those are two of the final maps, I would say they need quite a bit of work. They look a little too empty. No offense.
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Destiny's Bind: Revised