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Neolith - Story Add-On Pack One
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Topic: Neolith - Story Add-On Pack One (Read 34233 times)
Prpl_Mage
Administrator
Sage
Posts: 7,644
The Administrator Mage
Re: Neolith - The Beginning
«
Reply #45 on:
December 06, 2008, 12:44:25 AM »
Please guys. Don't make this start again.
Gem is trying to help you improve. He just doesn't bother making it sound kind.
So yeah, I suppose you have to live with that.
Just remember that words can't bring you down. Now get back to work.
Logged
Cool RPGM Project!
Sprite till you die
Oh my god, this was ...10 years ago...
ThexXtremeXx
Hey.
Exemplar
Posts: 1,007
Dum.. badum.
Re: Neolith - The Beginning
«
Reply #46 on:
December 06, 2008, 12:54:23 AM »
*Nods* I will!
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Ben
Some dude
Staff
Royal
Posts: 4,844
butts
Re: Neolith - The Beginning
«
Reply #47 on:
December 06, 2008, 01:25:24 AM »
Yeah, Im quite a bit more polite with constructive crit when the person dosent have a habbit of whinig every time i say something they dont want to hear.
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ThexXtremeXx
Hey.
Exemplar
Posts: 1,007
Dum.. badum.
Re: Neolith - The Beginning
«
Reply #48 on:
December 06, 2008, 01:54:38 AM »
*ignores*
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ThexXtremeXx
Hey.
Exemplar
Posts: 1,007
Dum.. badum.
Re: Neolith - The Beginning
«
Reply #49 on:
December 06, 2008, 10:31:19 PM »
I admit, I really don't know what the note says, i just wrote it then imported it. But no
worries. These journal entries are there for the purpose of letting you gain rewards without
doing a bunch of complex things.(Which doesn't sound like a bad idea at all...)
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Prpl_Mage
Administrator
Sage
Posts: 7,644
The Administrator Mage
Re: Neolith - The Beginning
«
Reply #50 on:
December 07, 2008, 01:02:03 AM »
That might work as long as you have some complex quests out there.
So getting the best weapon isn't in the page from a dairy.
Logged
Cool RPGM Project!
Sprite till you die
Oh my god, this was ...10 years ago...
ThexXtremeXx
Hey.
Exemplar
Posts: 1,007
Dum.. badum.
Re: Neolith - The Beginning
«
Reply #51 on:
December 07, 2008, 02:40:00 AM »
Story Updated, check it out.
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ThexXtremeXx
Hey.
Exemplar
Posts: 1,007
Dum.. badum.
Re: Neolith - The Beginning
«
Reply #52 on:
December 07, 2008, 06:10:57 PM »
Color Tinter added, and New intro pics.
«
Last Edit: December 07, 2008, 06:12:29 PM by ThexXtremeXx
»
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Rahl
Lord Of Gamedwellers
Leader
Posts: 2,356
Re: Neolith - The Beginning
«
Reply #53 on:
December 07, 2008, 06:29:48 PM »
Looks better, a few grammatic errors though.
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ThexXtremeXx
Hey.
Exemplar
Posts: 1,007
Dum.. badum.
Re: Neolith - The Beginning
«
Reply #54 on:
December 07, 2008, 06:33:07 PM »
hmm...i didn't really check..
can you point them out?
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loftyD
Member
Associate
Posts: 150
Re: Neolith - The Beginning
«
Reply #55 on:
December 07, 2008, 06:37:43 PM »
this looks really nice, and dark. I love the colours you've used.
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ThexXtremeXx
Hey.
Exemplar
Posts: 1,007
Dum.. badum.
Re: Neolith - The Beginning
«
Reply #56 on:
December 07, 2008, 06:40:05 PM »
thanks, but people have been complaining that's its a little too dark, so I'm adding
the color tint feature.
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loftyD
Member
Associate
Posts: 150
Re: Neolith - The Beginning
«
Reply #57 on:
December 07, 2008, 06:49:47 PM »
, dark games == atmosphere.
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ThexXtremeXx
Hey.
Exemplar
Posts: 1,007
Dum.. badum.
Re: Neolith - The Beginning
«
Reply #58 on:
December 07, 2008, 06:59:09 PM »
atmosphere=awesome
EDIT: I've just noticed that this is becoming more of a survival game now.
that's also a good thing, because survival games are my favorite, and the
way the atmosphere in the game is already will make this survival/horror game
even awesomer.
«
Last Edit: December 07, 2008, 07:02:57 PM by ThexXtremeXx
»
Logged
loftyD
Member
Associate
Posts: 150
Re: Neolith - The Beginning
«
Reply #59 on:
December 07, 2008, 07:54:31 PM »
excellent
I'll be looking out for this. This looks good.
Logged
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Neolith - Story Add-On Pack One