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Ill try it in a few minutes, when I'm done I'll leave some feedback.
Actually, I played twice. Once with cheating, one without. In order to see more, I cheated, so I can see what happens when you kill people in Toyota.
Ok here's what I think so far:(I didn't complete the demo yet, but I will!)Okay, so when I started I was thinking, "Oh, this looks awesome already..."when I heard the voice, I nearly **** my pants. Then when it actually started,it was going smoothly until I noticed there was no music playing in the background."Odd."I thought to myself. So then I played until I got to the part when I needed to gosee Rat, there was no music player either,"It's probably just my sound card screwingup again..."so I shrugged it off. But then I noticed sound effects would play,even odder.THEN I went to go chill with ma' lady. And all of a sudden I hear a moan. My mom is like5 feet away from me, so I had to yell over it just so she wouldn't hear it. She asked mewhat I was doing and I just said "singing".But overall the game is great so far, a lot needs to be improved, but I like it.
I played it.The scorpion game logo was really squeezed, if I hadn't read your post about it; I wouldn't have understood it.This might be because I play in windowed mode though.The intro text could look a bit cooler. Perhaps add beeping sounds like computer text. Would be awesome.The game started, I accidentally attacked the woman and she stabbed me. Awful way to go.Restarted it and went to the guy named Frankie, took the bottle quest and started to loot junk.I went to Rat and I took the deal. 1500g Jeysis I thought.I went around to look for more junk, found a gun. "Awesome, I don't need to get 400 now" I thought and kept going back and forth. (I found like another 13 guns though, felt like I found guns more often than nothing).I looked in that crafting book and thought. "Hey, a slingshot could be cool." But then I got to the people with the required stuff. Cloth 200Rubber band 200Metal frame 400Working tools 300Now, I don't remember the real prices. These were just how I wish to remember them.Anyway, I complete the empty bottle quest enough times to go to lvl 3.I collect enough cash to pay Rat but I decided to buy some armour and then make the slingshot(huge mistake)So I ended up with about zero money once more and a slingshot that sucked.I did some Molotov and took the mantis quest.I go outside and attack the mantis once, the dual wielding guy I named Garret simply shot it twice and it died.I finished the mantis quest without even taking any damage(the armour+hat made them damage 0)I had sex with the lady once more and from that point the day and night system seemed to disappear into nothingness.I paid up the money to rat, I got the info I needed. I decided to buy some medicine, couldn't afford much though and decided to stick with 10 painkillers and one venom cure.I went to the dark cave, got awfully lost before I finally found those light rocks, got soem whiskey, found the flash light, killed a bunch of snakes.I got to the second map and the narrator was like "Are you sure you can go on?" I was like "Hell, yeah, I'm lvl4 and duelling berretas with 96 ammo(for as long as I can remember).I found the new snakes and while ordinary snakes damaged me 7-10, that one did a poisonous snake bite with damage 40 Ouch.I used my venom cure but I kept fighting those snakes and ended up spending my painkillers as well.I found the exit and the demo was over.------------------------------So, some tips then.Erhm, You might want to decrease the making cost of the sling shot. spending so much money for a 2handed weapon with only 10 more dmg than my two guns seemed unreasonable.Might want to decrease the finding rate of those guns. They gave me around 2000g when I sold all.Getting 200 exp from finding the bottles seemed a bit much since you only got like 150 for the mantis.And I ended up finding 10 bottles quite often.The lady kept saying "Hey handsome" "You were great last night" and then "Hey Garrett" and the rest of the stuff. Seemed a bit odd that she called me handsome and Garret in the same conversation.And she didn't change her "I hear you talked to Rat " thing and the "I need more money" option didn't disappear after I paid Rat.The day and night system(at least I think there was one in the beginning) kinda screwed some things up. I was talking to Rat for the first time when everyone suddenly disappeared and ended up on the sofas. So I was speaking to none but Rat replied.The day and night system also seemed to disappear after the second night, I had sex with her once more to see if there was any difference and since that point, no more day going to night.Snakes, might've been the point but the larger snake was a lot better(as in 30dmg) better than the other smaller snakes.I accidentally attacked many people in the town by mistake since some of them had the "Leave" at the bottom and others had it as the third.So I had to fight some people some times. And load games.At least make the cancel button automatically choose the leave option, makes my life easier.Auto-combat kinda made killing mantises really easy. With the armour and two guns, the mantises were no longer a threat.And I think that's it. Just some tips of things that could be improved.The game was great otherwise, I enjoyed it to the end. Even though I wanted a boss battle to show my Molotovs.
You might want to add some other enemies than the mantis to the world map, just a suggestion.And I donno, make the option to attack people only possible if you they tick you off. After killing one person: it's already game over since you can't get the reputation back. It was a bit hard when you couldn't even escape from the battle.And if the town are trying to kill you: Make them kill the hero in his sleep. That would be awesome. I expeced it but I could calmly sleep my health back.
99% of the time, you sleep. 1%, you get killed
Dude. This looks REALLY good, and I'd play it if I could, but RPGMaker runs really slow when I try to run it on my Mac (with cross-platform applications).Anyway, yeah. Keep it up. You have the Uberpwn seal of approval.