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Der Erreger
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Topic: Der Erreger (Read 31368 times)
Fisherson
Jedi Sentinel of the Charasian Cluster.
Royal
Posts: 4,199
Just call me Fish.
Re: Neolith - Soldiers of an Unknown Army
«
Reply #90 on:
January 20, 2009, 04:05:19 AM »
I like the look of this so far, exelent work, but I think you'd better have a way to ilumanate certain objects, maybe a flashligh system? I'm just saying this, because the dark grafics plus chip sets make hard to see certain things.
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ThexXtremeXx
Hey.
Exemplar
Posts: 1,007
Dum.. badum.
Re: Neolith - Soldiers of an Unknown Army
«
Reply #91 on:
January 23, 2009, 09:27:53 PM »
If you don't lie it then too bad.I tried.
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ThexXtremeXx
Hey.
Exemplar
Posts: 1,007
Dum.. badum.
Re: Neolith - Soldiers of an Unknown Army
«
Reply #92 on:
January 24, 2009, 03:29:41 AM »
This pic shows not much, but actually reveals a new part of the storyline. Which in a way;
is turning into Dead Space.
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ThexXtremeXx
Hey.
Exemplar
Posts: 1,007
Dum.. badum.
Re: Neolith - Soldiers of an Unknown Army
«
Reply #93 on:
April 17, 2009, 07:04:11 AM »
kickin' this b*tch up again:
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ThexXtremeXx
Hey.
Exemplar
Posts: 1,007
Dum.. badum.
Re: Neolith - Soldiers of an Unknown Army
«
Reply #94 on:
April 17, 2009, 08:36:25 PM »
I need someone to tell me how this is going so far.
I need to do ALOT more coding so this probably isn't even close to what the final product will look like.
http://www.mediafire.com/download.php?jthmf5zm4hn
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Rahl
Lord Of Gamedwellers
Leader
Posts: 2,356
Re: Neolith - Soldiers of an Unknown Army ALPHA TEST RELEASED
«
Reply #95 on:
April 17, 2009, 08:42:55 PM »
I'll download it in a little bit and let you know.
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ThexXtremeXx
Hey.
Exemplar
Posts: 1,007
Dum.. badum.
Re: Neolith - Soldiers of an Unknown Army ALPHA TEST RELEASED
«
Reply #96 on:
April 17, 2009, 08:47:13 PM »
thanks, oh yeah. It is dark. VERY dark, and you cant leave the vault area yet. I only got like 4 maps done. I'm aiming for atleast 20 for the vault and 50 for the overworld
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Rahl
Lord Of Gamedwellers
Leader
Posts: 2,356
Re: Neolith - Soldiers of an Unknown Army ALPHA TEST RELEASED
«
Reply #97 on:
April 17, 2009, 09:34:03 PM »
Ok well in the 4-5 seconds I got to play it before I could get any farther in the game:
-I have no Idea what the code to open the door is
-The movement speed is extremely high
-I was just completely lost
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ThexXtremeXx
Hey.
Exemplar
Posts: 1,007
Dum.. badum.
Re: Neolith - Soldiers of an Unknown Army ALPHA TEST RELEASED
«
Reply #98 on:
April 17, 2009, 09:42:01 PM »
lol.
the terminal. thats the only hint i can give you.
Yea, I wanted to slow down the movement but i lost the script i had for it.
try it again
[spoiler]the code is 1203[/spoiler]
«
Last Edit: April 17, 2009, 09:45:21 PM by ThexXtremeXx
»
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Rahl
Lord Of Gamedwellers
Leader
Posts: 2,356
Re: Neolith - Soldiers of an Unknown Army ALPHA TEST RELEASED
«
Reply #99 on:
April 17, 2009, 09:52:14 PM »
Everythign looks good for what little there is.
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ThexXtremeXx
Hey.
Exemplar
Posts: 1,007
Dum.. badum.
Re: Neolith - Soldiers of an Unknown Army ALPHA TEST RELEASED
«
Reply #100 on:
April 17, 2009, 09:53:06 PM »
YAYZ!
Now i need to know exactly what you liked and didnt like
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Rahl
Lord Of Gamedwellers
Leader
Posts: 2,356
Re: Neolith - Soldiers of an Unknown Army ALPHA TEST RELEASED
«
Reply #101 on:
April 17, 2009, 09:58:10 PM »
Pros:
-the looks
-the lighting
Cons:
-speed
-no way to open the dorr without knowing the code
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ThexXtremeXx
Hey.
Exemplar
Posts: 1,007
Dum.. badum.
Re: Neolith - Soldiers of an Unknown Army ALPHA TEST RELEASED
«
Reply #102 on:
April 17, 2009, 10:07:06 PM »
this is what i meant by terminal
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Rahl
Lord Of Gamedwellers
Leader
Posts: 2,356
Re: Neolith - Soldiers of an Unknown Army ALPHA TEST RELEASED
«
Reply #103 on:
April 17, 2009, 10:08:44 PM »
Guess I missed it.
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ThexXtremeXx
Hey.
Exemplar
Posts: 1,007
Dum.. badum.
Re: Neolith - Soldiers of an Unknown Army ALPHA TEST RELEASED
«
Reply #104 on:
April 18, 2009, 04:59:34 AM »
Anyone else download?
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