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I played a little of it before I glitched up after talking to Jade...my character just froze. I had just tried to access the To Do list, but the cursor wouldn't budge. May have been related. Anyone else had this problem?This looks very promising, although I obviously didn't get a chance to do much beyond a bit of lockpicking and talking to NPC's. I love the lockpicking "game." Very nice job. I'm anxious to see how it escalates in difficulty as the game progresses. The environments are well laid-out with lots of levels. And while I don't count myself a fan of cyberpunk, you seem to have captured the grungy atmosphere with a sense of humor. My only criticisms...Be wary of spelling. If you're a grammar nut like I am, a misspelled word can ruin the effect (I spotted a typo seconds into the game). And some of the charsets were obviously generated and rather poor quality. This is forgivable, since you obviously need to make a ton of NPC's, but it wouldn't hurt to take a minute or two to touch generated sets up a bit (especially characters like hookers with very little clothing...the generator's naked base unfortunately doesn't have shading and so it looks flat). Oh, and some of the options in conversation seem veeeery similar, like you can only say one thing but have three ways to say it....although you may have been going for that for humor.
I can't even stand the first scene because it has so much flashing. Sorry I can't give you a good review.
The game didn't freeze in the sense that the screen was completely frozen. I could still open the menu, I just couldn't move the character. I'll try to reproduce it when I get home. All I did was open the To Do list after talking to Jade.
My main complain so far, no battle chars
No offence, but videogames often have a lot of flashing scenes. I don't really see how this is a problem.
Did you open the menu whilst the cutscene was still happening, because it sounds like you did? It usually isn't a problem but sometimes it can screw things up when the characters are trying to move around as you do it. I'm well aware of this bug but fixing it would require going through every event in the game and adding a tag at the start and end to stop the menu opening up and that would be extremely time consuming.
Fish has epilepsy. Too much flashing could trigger a seizure, or could kill him. :/
I have a friend who has it, we have to cover his eyes in the movie theater sometimes so it doesn't give him seizures. I think you may want to put a disclaimer or something.