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As promised, here are the new and improved chip's screenshots. I also included a couple animated gifs.This is supposed to be an apothecary, very applicable in this setting. The shelves are supposed to have glass backing, so they look a bit better on lighter backgrounds, but they're fine here too. The items on the shelves, like the books in the bookcase are fully customizable, and here I stuffed them with items of Victorian medicine. There's also a phrenology model head on the desk there. I imagine there can be vendors with the medicine cart on the left around town to sell you potions and such on the go.Wanted to show off the fixed bed. I'll make it so you can change the colors of the sheets if purple's not your thing (the curtains too). The chest there opens.Wanted to show off the mirror.....which is too high for me to reach. The Weapons Shop. As you can see, there's some steampunk-style guns mounted on the wall. I may redo the crates, since they stand out a bit much, but I think it's cool that you can stack them like I did. The copper tank is highly customizable, but I'll get to that later.Here's the fan animated...sorry for the crappy quality. It's a blown-up gif and looks pretty blurry:I made nine paintings for this chip. I can make more if anyone working on the game requests.I think the map on the wall looks pretty damn good. The table is actually based a real one in the White House called the Treaty Table. Also note the model airship in the center of it.Mr. Clock wonders why you guys don't love it.The workshop revisited. You can add hatches to either side of the copper tank (You can also elongate the tank itself, but I forgot to do that in this chip.) They can then be opened to either be empty or to show a flame and some sparks, I guess for smelting or cooking purposes. You can add a pipe to the top of the tank, too. The dials at the bottom right are animated...I placed them a little too high, but you get the idea.The boiler again. I made a bunch of animated gears spinning, but I don't really know where to put them. They'd probably look fine on pipes or walls, or you could put them in the black margin like I did here.The boiler animated:I made a few doors, all fully animated. I plan to make many more, but I'll do that when I'm mostly through the outdoor chip.The fireplace, unlit.The fireplace, animated:That's all for now, I think I screenshotted most of what I've done.
Naw, actually IMO the tiled floors look alright. I like it overall. In the workshop by the way, is that... a small brass bladed fan? o_o
Much improved, I say!