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Legend of the Hero the RPGs I & II. Small changes in plans/features.
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Topic: Legend of the Hero the RPGs I & II. Small changes in plans/features. (Read 7173 times)
zuhane
Freakalicious
Leader
Posts: 2,192
Kill me
Re: Legend of the Hero the RPGs I & II. Small changes in plans/features.
«
Reply #15 on:
June 01, 2009, 07:24:19 PM »
I'll be thoroughly impressed if you completely finish a game with 100 items. If you do that, release expansion packs where you can find those thousands of items. Set yourself little, goals, because I'd like to see this game get finished
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Geese ruined my life.
https://soundcloud.com/tom-kingston-3/geese
elementalhero76
Your Ad here!
Zealot
Posts: 612
The Writer of Light
Re: Legend of the Hero the RPGs I & II. Small changes in plans/features.
«
Reply #16 on:
June 20, 2009, 08:08:07 PM »
Sorry for the vanishing act. I got rather busy and nothing done. Life is getting hectic. I'm going to try some spiriting. I need a good looking nude base though, like the 2003 large sprite or the xp or vx style.
I know how to recolor let's see if I can make a sprite from a base..
Oh and visit my deviant art. I have my 2009 artwork up (most of it).
I found some Kaizer sprites that are nude. I tried figuring out how to clothe them, add hair, etc... But I can't figure out how to change the palette in a program that I started using to fix them.
I want a solid black palette or one that matches the sprite.
I'm using Graphics Gale.
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Last Edit: June 20, 2009, 09:40:55 PM by elementalhero76
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Retired RM2k3 user. Using VS2015 Pro.
Discord:LightWriterOfLegend2016#5786
Esgardum Legends wiki:
Dead. Need to pay $100/yr to stay open and editable. Debating if I want to or not.
Esgardum Series status:
RPG: World building and planning stage
Books: Still on book 1: The Four Sinners
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Legend of the Hero the RPGs I & II. Small changes in plans/features.