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Does want an update. Hey Fruckert, care to share any hints about what's to come next in Kyoob?
Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall
I might be able to think up some level designs. For the room after the boss battle, maybe make an almost stairway up to a platform where a guy congratulates you on your progress, and then reveals a teleporter back to the room where you choose which of the three trials you will embark on. With the fire one disabled, of course. For the ice level, how difficult would it be to program sections that are "slippery", so that if you move across them, you lose control of movement or something? It would prove for some interesting jumping puzzles.
Um...stuff...I'm having major mappers block at the moment, and haven't been able to really make much new stuff in it yet.Hell, I haven't yet fixed the room that comes after the boss battle.Anyone care to give a hand?
He hast most of those already, and some of them already in the demos. Did you play them?