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Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall
VLAD SHADEU! Long time no speak!
OH yeah. The compass variable starts at down and adds one as it goes counterclockwise. I made that exist because its useful so that any game using the engine can create projectiles and determine direction more easily. I just didn't add that to the game info yet. Do you mean you dont understand how the angle things work? check the backgrounds under Hunter Diagrams, it explains what i was trying to do.