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Man I hated Final Fantasy 6. I couldnt stand tina branford. But the concept art for the game is cool, I'll give it that.
Tina? Never heard of her. But Terra was a cool character. Admittedly a bit depressing, but hey, every game seems to have one. At least the chick could use a sword.(and yes I know Tina was her name in Japan, but I'm not in Japan so screw 'em!)
I don't mean Avatar or anything. I mean for just general effects themselves. And I can't be very specific right now, I got a thousand people IMing me >_> What I mean is, do they have to have CG replace EVERYTHING? I mean, they would go out of their way to replace any given effect, be it an unusual character, flames, blood or shattering glass. Since those type of effects don't look that much like the actual object they are supposed to be representing except when it comes to shape, I can say that the older effects would be better in that context. Like I said, you can tell when CG is there. It very rarely blends in with movies nowadays. Movies back then when they used actual explosions and the like where more believable with their effects since those effect blended in since they were actually tangible. CG can look rather tangible and fitting to the movie, but this depends on how they pull it off.
Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall
But I hate teh spaniards!1!I haven't watched it yet for some reason.Also, Supa, you amaze me sometimes.
I think it's a critic's job to slate something if they get the general feeling that the majorityof the population will enjoy. It's cool to be "indie" and "different".
Having a person think for everyone in the world never works.