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What is it?Megaman 8-bit Deathmatch is a new multiplayer mod that aims to puts Doom and Megaman into a blender and spew out a fun new way to blast your buddies online. I’ve always wanted to make a Megaman themed wad, and since my experimental multiplayer wad GVH wasn’t a complete flop, I decided to make it deathmatch based. The 8-bit style inspired by Kinsie was perfect for this, as it represents the time when I feel Megaman was in full fruition: on the NES.Megaman 8-bit Deathmatch will play as if Megaman suddenly turned 3D. Everything will play as if it was being played back in 1987. Levels will use purely 8-bit textures and sprites. Megaman will jump high and take damage recoil. Weapons will behave almost exactly as they did back then, only from a 3d perspective. The plan is to eventually have all the levels and weapons from Megaman 1-6 (and maybe 9). Obviously some weapons will have minor changes because there are a lot of clones throughout the series.
The videos I've seen of it look average at best. It's really one of those things that sounds good on paper, but isn't much more than a DOOM reskin in practice.
Yeah. I mean, that's literally what it is, but couldn't they make it feel a little bit special?
Are they using zDoom/GZDoom like I'm doing? GZDoom is very useful for platformer action and junk, and you can make custom status-bars, enemies, script, etc.
Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall