Charas-Project

  • Home
  • Help
  • Search
  • Calendar
  • Login
  • Register
*
Please login or register.

Login with username, password and session length
 

News:

New forum theme up and running!



  • Charas-Project »
  • Game Creation »
  • RPG Maker »
  • Sozora's Labyrinth
« previous next »
  • Print
Pages: 1 2 3 [4] 5 6

Author Topic: Sozora's Labyrinth  (Read 31429 times)

Offline Miracle

  • Magma Amohibian
  • Initiate
  • *
  • Posts: 43
  • Spell Card user
    • Sozora's Labyrinth
Re: Sozora's Labyrinth
« Reply #45 on: March 24, 2011, 04:07:42 AM »
'Course I can keep this up xD This game is my baby, I really have had enough of quitting on my projects.
It just takes time and effort. Fortunately, my job is very flexible, so time is on my side xD
Logged

Offline Miracle

  • Magma Amohibian
  • Initiate
  • *
  • Posts: 43
  • Spell Card user
    • Sozora's Labyrinth
Re: Sozora's Labyrinth
« Reply #46 on: March 25, 2011, 04:33:05 AM »
--UPDATE *******

Less talk. MOAR SCREENSHOTS.


Sasha Sashiromiya casting "Albedo the World"

Yup. That should be what my CBS will look like.
It features a ring-style menu which is common for ABSs, but not for turn-based battles. Really, it works perfectly because you can either "Fight, Skill, Item, Flee" or choose from your four selections of Spell-Cards, four heroines, or scroll through your 11 or someodd items.

Aaaaaaああああああああnyways, progress is still going slow. CBSs are pretty hard to program on 2k3, but I believe it'll be well worth it for the player to not have to wait about half an hour before you can actually battle and do something fun.
Sure, puzzles and story is fine, but I really just felt pretty guilty of not including one of the most important part of the plot and gameplay in the first few minutes. Still need to give a good reason to battle in the dream, though~

Stay tuned for more important information!
Eh, who am I kidding. *goes and waits on porch for 3DS*

--Miracle
Logged

Offline Miracle

  • Magma Amohibian
  • Initiate
  • *
  • Posts: 43
  • Spell Card user
    • Sozora's Labyrinth
Re: Sozora's Labyrinth
« Reply #47 on: April 09, 2011, 03:57:08 AM »
UPDATE -- ********

So I've been working on a new demo for Sozora's Labyrinth, except this time it won't be a Tech Demo. It'll contain actual gameplay, along with battles, puzzles and Spell Card-usage. Have a couple of screenies :



Out pops a shadowland inhabitant. Dreams are fun, so Spell-Card it up some~




Now you've got the shadowlander angry! Let's watch her blow up the bridge.



Wake up from your prophetic dream? Fear not, you can return to the same forest in real life.

That last screenshot is the same place as the second one, but it's in real life, rather than the dream. That means... BACKTRACKING :O

The first two screenshots are of the dream, and the cutscenes that are implemented in it. The first shows Jean preparing to use a Spell-Card on the shadowlander, the second is the shadowlander's revenge. After that, there'll be a jump puzzle in order to make the intro more interesting to play (don't worry, it'll be simple) as well as a battle with the shadowlander. Your foe is very deadly, but with the Dream-Exclusive SuperHuman SpellCard she should be no problem~ After that comes the Mansion.

It's been taking a while to do the mapping effects, and even longer to make all of the cutscenes air-tight. It'll be very difficult to program the battle, which may even set me back a week in my plans. But I do hope to have it released by Late Spring/Early Summer ^^

Please enjoy Mitori while you wait warmly.


--Miracle
Logged

Offline SaiKar

  • KOFFING!
  • Staff
  • Royal
  • *
  • Posts: 4,082
Re: Sozora's Labyrinth
« Reply #48 on: April 09, 2011, 04:25:07 AM »
I'm waiting warmly. I'm waiting so warmly that I'm in danger of waiting outright hot.

I don't even know what this implies other than the fact that I want to play this.
Logged

Offline Miracle

  • Magma Amohibian
  • Initiate
  • *
  • Posts: 43
  • Spell Card user
    • Sozora's Labyrinth
Re: Sozora's Labyrinth
« Reply #49 on: April 09, 2011, 04:52:22 AM »
Since this is a Touhou fangame, I've made a lot of references to the series. In the loading screen of Touhou, it says "Please wait warmly while it's loading." due to some "Engrish" issues. XD

By the way, I've heard that the first two screenshots are too dark. What do you think~?
Logged

Offline SaiKar

  • KOFFING!
  • Staff
  • Royal
  • *
  • Posts: 4,082
Re: Sozora's Labyrinth
« Reply #50 on: April 09, 2011, 05:50:00 AM »
Nah. Well, they're dim, but they're supposed to be, yeah? It's not like they're too dark to see what's going on.
Logged

Offline PROGUY

  • A guy who is pro
  • Associate
  • *
  • Posts: 180
  • What?
    • PROGUY's YouTube Channel of awesomeness
Re: Sozora's Labyrinth
« Reply #51 on: April 20, 2011, 02:52:38 PM »
I like the Mitori sprite, but I can't seem to figure out what the heck is that... *points at where her right leg is supposed to be and desperately waits for the Touhou 13 Demo download to finish*
Logged
Quote from: Grandy
Quote from: miloguy
what is rpg maker?
*facepalm*

Why did you even come to this forum, then?

Offline Zerlina

  • The Cloud that Rains on Your Parade
  • Exemplar
  • *
  • Posts: 1,871
Re: Sozora's Labyrinth
« Reply #52 on: April 20, 2011, 05:05:25 PM »
This looks friggin awesome
Logged
Quote from: lucas_irineu
You look like my grandmother.
edit: when she was young. You don't look like you're 80.

Quote from: Dragonium
Last night I had a dream that Zerlina and I were pirates. It was... beautiful.

Offline Miracle

  • Magma Amohibian
  • Initiate
  • *
  • Posts: 43
  • Spell Card user
    • Sozora's Labyrinth
Re: Sozora's Labyrinth
« Reply #53 on: April 20, 2011, 07:07:31 PM »
 PROGUY : Eh? Her right leg is visible 0-0 that red thing at the end is her shoe :0 I spliced that sprite up because I was bored, just for fun XD

 Zerlina   : Thanks ^^
Logged

Offline Miracle

  • Magma Amohibian
  • Initiate
  • *
  • Posts: 43
  • Spell Card user
    • Sozora's Labyrinth
Re: Sozora's Labyrinth
« Reply #54 on: April 27, 2011, 08:34:20 PM »
Not really an update, but please take a look at Mitori's redesigned sprite ^^



Critiques are welcome and appreciated :D
Logged

Offline PROGUY

  • A guy who is pro
  • Associate
  • *
  • Posts: 180
  • What?
    • PROGUY's YouTube Channel of awesomeness
Re: Sozora's Labyrinth
« Reply #55 on: May 07, 2011, 06:28:24 AM »
Better, but now I think that the hat she wears is small LOL
Logged
Quote from: Grandy
Quote from: miloguy
what is rpg maker?
*facepalm*

Why did you even come to this forum, then?

Offline SaiKar

  • KOFFING!
  • Staff
  • Royal
  • *
  • Posts: 4,082
Re: Sozora's Labyrinth
« Reply #56 on: May 07, 2011, 05:11:45 PM »
Is that... uh... oversized sucker supposed to have a slightly bent handle?

Also how is this a weapon I don't even
Logged

Offline Valiere

  • Who wants a lamby lamby lamby? I do! I do!
  • Staff
  • Exemplar
  • *
  • Posts: 1,922
Re: Sozora's Labyrinth
« Reply #57 on: May 07, 2011, 09:59:08 PM »
I like it a lot, but personally, I would've made her staff a bit more flashy.
Logged

Offline Miracle

  • Magma Amohibian
  • Initiate
  • *
  • Posts: 43
  • Spell Card user
    • Sozora's Labyrinth
Re: Sozora's Labyrinth
« Reply #58 on: May 08, 2011, 02:48:43 AM »
Eheeeheeeheeeeeeeeeeee.........hee

I didn't make her character design Dx I just copied it, you see. She, along with the other three girls, are fan-made characters from another game series, so I stole them xD Hey, nobody else was using them for anything >,>

I dunno about the handle. The sprite I was using as a base had the handle bent like that, I guess it was a sort of looming-perspectivish thing? :0 I dunno, but I've gotten comments about it so I'll straighten it out before I animate it. xD

@Valiere are you referring to the over-the-top designs? XDDD Sorry :0
Logged

Offline PROGUY

  • A guy who is pro
  • Associate
  • *
  • Posts: 180
  • What?
    • PROGUY's YouTube Channel of awesomeness
Re: Sozora's Labyrinth
« Reply #59 on: May 09, 2011, 02:44:08 PM »
You could at least imitate it somehow so it'll still be considered your work... Just a suggestion :)
Logged
Quote from: Grandy
Quote from: miloguy
what is rpg maker?
*facepalm*

Why did you even come to this forum, then?

  • Print
Pages: 1 2 3 [4] 5 6
« previous next »
  • Charas-Project »
  • Game Creation »
  • RPG Maker »
  • Sozora's Labyrinth
 

  • SMF 2.0.10 | SMF © 2015, Simple Machines
  • XHTML
  • 2O11
  • RSS
  • WAP2
  • Simple Machines Forum