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Embarrassing location problem.
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Topic: Embarrassing location problem. (Read 3581 times)
zuhane
Freakalicious
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Posts: 2,192
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Embarrassing location problem.
«
on:
March 06, 2011, 04:11:30 PM »
I feel so ashamed! This is so basic, but I've just absolutely forgotten completely! Does anyone know
what I need to do to to enable an event to occur if an event is in a particular space on the map. E.g. If
I pushed a rock into a hole to make something happen, for example.
Cheers!
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SaiKar
KOFFING!
Staff
Royal
Posts: 4,082
Re: Embarrassing location problem.
«
Reply #1 on:
March 06, 2011, 05:15:18 PM »
It's not as easy as it should be. Set up a parallel process event to record to the X and Y positions of the event in question (via Operand > Sprite > X Coordinate) and then set up another event to trigger when X and Y equal the values of the X/Y coordinates of the hole.
If you need me to do a mockup, I can do that, but this should jog your memory.
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zuhane
Freakalicious
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Posts: 2,192
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Re: Embarrassing location problem.
«
Reply #2 on:
March 06, 2011, 05:54:23 PM »
That's the thing. How do you record the X/Y positions of an event? 'Memorize Location' just applies
to the-
Aha! Found it! It's in the 'Variables' section. Thanks for jogging my silly memory, SaiKar!
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Geese ruined my life.
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SaiKar
KOFFING!
Staff
Royal
Posts: 4,082
Re: Embarrassing location problem.
«
Reply #3 on:
March 06, 2011, 05:56:40 PM »
Guh. Failsai. I didn't mention variables at all when I thought I did.
Well, glad it helped.
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zuhane
Freakalicious
Leader
Posts: 2,192
Kill me
Re: Embarrassing location problem.
«
Reply #4 on:
March 06, 2011, 06:19:52 PM »
Oh yes! Prepare to see the best puzzle game ever created in RPG Maker!!! Not...
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Embarrassing location problem.