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I've used Labels in my enemies in my ABS, and they fixed it up. I would think that it SHOULD work the way I have it. Mind you, what I would do, would have your projectile item have an x and y coordinate and if the projectile's x&y are equal to monster x&y, then the monster gets hurt.
And the whole collision part of events is what's easy to make work with Gamemaker. One can simply choose it as a precondition. "Enemy collision with : left bolt" > Var Ehealth -1 > destroy object : other."Or something.
Game maker seems like it will be really good but dumbed down a bit and not as challenging to make something really good with.
Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall
RPG Maker is dumbed down, because it allows you to make 1 specific type of game.