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Charas-Project
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Day n Night and Timer Operations
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Topic: Day n Night and Timer Operations (Read 11184 times)
greenraven
That Guy
Zealot
Posts: 505
Re: Day n Night and Timer Operations
«
Reply #30 on:
August 22, 2012, 06:24:45 PM »
Ok, here's a question. Why do you need a night and day system? Because there are simpler ways of going about coding it depending on your wants and needs.
(Unrelated FYI: It's much simpler to do pretty much everything with RMXP. There's a default "total time played" timer which has it's obvious uses and local switches are just such a freaking convenience. I know a lot of people have a sweet spot for 2K/3 but switching over to XP is really the way to go if you want less headaches. Also XP games can run without forcing people to install RTP, awesomeness all around.)
As for the 1 second wait, it might be a "wait for event" priority sensor.
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evmaster
Member
Associate
Posts: 231
Re: Day n Night and Timer Operations
«
Reply #31 on:
August 23, 2012, 08:15:10 PM »
I don't need a Day n Night system. I just wanted one. I am playing around in RPG maker. I didn't realize that RPG maker 2003 was so limited.
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greenraven
That Guy
Zealot
Posts: 505
Re: Day n Night and Timer Operations
«
Reply #32 on:
August 23, 2012, 10:44:56 PM »
Perma-day is a perfectly acceptable form of game logic. While it's nice to have, it's too much of a hassle in 2K/3 (might even slow your game down).
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Prpl_Mage
Administrator
Sage
Posts: 7,644
The Administrator Mage
Re: Day n Night and Timer Operations
«
Reply #33 on:
August 24, 2012, 06:32:13 PM »
2003 isn't exactly limited. Xp got a lot of things done for you and you can simply use scripts in that one. Makes things easier.
One easy way to make a day and night system that isn't dependable on actual time is having two switches, for day and night.
When sleeping in an Inn you simply turn one off and the other on. Tint the screen accordingly and make those switches preconditions for NPC,s and doors.
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Cool RPGM Project!
Sprite till you die
Oh my god, this was ...10 years ago...
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Charas-Project
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Day n Night and Timer Operations