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Seven
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Topic: Seven (Read 79214 times)
A Forgotten Legend
Your neighborhood box of colors
Royal
Posts: 4,428
Re: Seven
«
Reply #45 on:
June 26, 2020, 06:57:21 PM »
Thank you!
I've got a lot of the system fleshed out - it seems like its taken ages, but its progress!
Video:
https://www.instagram.com/p/CB4_2uKJwrI/
-----------------------------------
Also, I've been streaming the whole process on twitch if anyone wants to come hang out at anytime!
www.twitch.tv/aforgottenlegend
«
Last Edit: June 27, 2020, 03:09:29 AM by A Forgotten Legend
»
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Fisherson
Jedi Sentinel of the Charasian Cluster.
Royal
Posts: 4,199
Just call me Fish.
Re: Seven
«
Reply #46 on:
July 24, 2020, 06:48:37 PM »
Well I love that xylophonic battle theme firstly and secondly I think it's epic that the enemies move despite the engine's usual limitations in that area, not as much free movement as MV but still not bad. The fade-and-attack animation is one of the smoothest I've seen too.
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A Forgotten Legend
Your neighborhood box of colors
Royal
Posts: 4,428
Re: Seven
«
Reply #47 on:
July 25, 2020, 08:36:17 PM »
Thanks! The enemy animation is more that I haven't added that many frames to it, its just a three frame loop from a spritesheet. I think the longest one I've done so far was 12 frames - but mostly because I've been so out of practice with sprite work.
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