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Pretty good. I like the comical narrator angle you have there. It started out great but the narrator becomes kinda passive for some chapters afterwards. With some golden returns. Also comparing to typical books of that genre, the narrator don't judge the characters behaviour in this. It could be quite effective. Like in Alice in Wonderland, the narrator isn't afraid to point out how stupid the things Alice say is. Or how little sense something makes.
Also, right at the end of the first chapter. Perhaps you could come up with something fancier than "pursuing her dreams of becoming one of the best ninjas. At the same time, Delta pursued a career as a paladin".
There are some cases where you write things like "She however didn't" and such. Try to put the "however" in the front with a comma afterwards. like "However, she didn't".Also some cases where words like "though" appears at the start of a sentence rather than the end of it. You also repeat some words a bit too many times in a short space. Like in the beginning you wrote "it wasn’t enough to see everything clearly. This place was clearly abandoned,". And later when you put in "Delta already had something prepared, but first she had to ace this test. First, she had to do magic,"
In the "Home again chapter" Delta says "I'll give you a call" it seemed kinda odd for the setting, or did they have phones?
There is a case when you say that " Trent meanwhile had drawn her bow", I suppose Trent is supposed to be male.
Also, at the start of the chapter "poison" you missed a t in "what you mean".
And there are some times when the vocabulary choice seems kind of simple compared to the rest of the style.
Also I'm not sure what to make of the breather chapter. No wait, it works pretty well with the chapters afterwards.
Also, while all the rpg references make me chuckle I'm not a big fan of the mentioning of wallers. Personal opinion of course.
Got about halfway through. Only meant to read a chapter or so. So great job, it kinda captivated me.
Okay I finished reading the entire thing. I like it. Just some suggestions. Make it clear to the reader at the start of that one chapter that the story is back to where it was at the beginning with the in medias res and all. An excellent opportunity for our ironic narrator to return.
There were some conversations where I wasn't sure who said what. First one being on the train after L's appearance. Second being when T and D leave L in the cabin. And then sometime later when Dominique reappears. Also, I would suggest trying to clear some of the paragraphs near the beginning of the last chapter. It just feels like you could've pushed it a little more to make it even more awesome.
And unless it's supposed to be part of your style, I would just try to rename some stuff so it doesn't sound as game-ish. Like Random Dungeons, call 'em shifting dungeons or morphing dungeons. You also talked about leveling of magic, felt like you could use empower or strengthen or something of the like. Once again, it kinda depends on what angle you're taking.
Overall, I think it's pretty solid and you can probably have a great thing if you work a little more on it. I mentioned it before and will again, I really liked the tone of the narrator at the beginning and would like that aspect to return. The type of omniscient narrator that knows a lot and belittles the reader by stating what is obvious in this fantasy setting of yours. So, go Gary!