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To me the charm of the chain game isn't to make a long game or a great game. It's to make a chain game, you play it, continue it and pass it along. Then you'll see what the other members will do to it. It never aims to be perfect or long and cohesive, it's about continuing a story that no one knows where it's going.
As for other makes. I would personally be more interested in doing a chain game in Gamemaker than another rpgmaker.
Maaaaaaaaaaaaaaaaaaan I missed you.
Maaaaaaaaaaaaaaan I missed that welcome.