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Build on a previous chapter/mini game
Maaaaaaaaaaaaaaaaaaan I missed you.
Maaaaaaaaaaaaaaan I missed that welcome.
As for the ideas of how to structure the game I'm against having multiple games in one folder because I don't think people will play them all - the single game concept makes the whole experience less daunting and more interactive.
If it's possible to have that first person view above (it looks amazing by the way), for instance, presented in a way that we know how to change the textures and add objects and stuff ourselves
(or in any other non rpg style like dread the rabbit etc etc).
I'm honestly into doing any of these, but probably leaning more towards the open world or episodic as well. I mean, Heart of Gold worked out fine when we added to the game in the bugfixing round with more content into the world so an open world game shouldn't be too much of a stretch.
I'd be down for Open World. I had a stupid thought and maybe it's not doable at all. But what if we did one map that is 500x500. Then in a corner we put a city/village that act as the game hub. Or if that would take up too much space on the map we could have like an elevator access point and the hub could be underground. All around the hub is just wilderness and over the course of the game you have to move deeper and deeper into it. The further away from the hub it is the harder the enemies will be.So the first person does not complete the whole 500x500 map, just do the parts on it required for their chapter. Then the next person fill out the wild with what they need and so on. If there is any gaps left in the end we just fill it out during the bug fixing round.We could also easily add side dungeons and areas that takes to other parts to explore. But I like the idea of the main part of the game is this huge hostile wilderness map.
Yeah theme wise I'm a big fan of scifi and our Juno chain game definitely caught my imagination.
Yeah 100%, a sequel would make people feel like they had to play the previous one and put them off.
Yes that's sounding good. So 'episodic' meaning kind of like megaman where you can do all the bits in any order but you get a reward from each part that makes the other parts easier, maybe.