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Charas-Project
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None of the generated sprites will work in RPGMAker 2003.
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Topic: None of the generated sprites will work in RPGMAker 2003. (Read 2601 times)
InjuinEnzan
Member
Initiate
Posts: 19
None of the generated sprites will work in RPGMAker 2003.
«
on:
June 26, 2005, 04:51:17 AM »
Battle/CharSets won't appear in RPGMAker 2003 even though I uploaded them and they're on the list, and the facesets are either too small or too big when I save them. And what I mean about the BattleCharSets is that I can't select them for the characters.
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WarxePB
Action Sue
Royal
Posts: 3,601
What killed the dinosaurs?
(No subject)
«
Reply #1 on:
June 26, 2005, 04:57:36 AM »
You'll need to change the images to the correct sizes.
Charsets: 288 X 256
Facesets: 192 X 192
BChars: 144 X 384
If you get an "Invalid Color Depth" error, download
Ultimate Paint
, open the image in there, and convert it to 256 colors (using Save As).
If there's a colored block around the B/Charset, make sure that, when you import it, you click the background color to make it transparent.
And, finally, you need to create a new BCharset before you're able to use it in for a hero. To do this, open up the Database, go to the Animations 2 tab, select an animation, click the Poses tab, and use Set to change it to your set.
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InjuinEnzan
Member
Initiate
Posts: 19
(No subject)
«
Reply #2 on:
June 26, 2005, 05:00:40 AM »
I got it now. Thanks a lot man, that really helped me.
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Charas-Project
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None of the generated sprites will work in RPGMAker 2003.