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Originally posted by clockworkroutineYou may also find it easier if you knew the ins and outs of Rm2k/3.I started out by reading tutorials on the actual capabilities of the gamemaker. I read up alot on abs, abs AI, and X and Y coordinates. Those three topics alone made me understand nearly all the functions of rm2k/3 to a point where I could come up with my own situations because what they teach you, is, what kind of gameplay you can go about with a game. Like the use of real time guns, which would then lead me to the different conclusions and stories for a game, such as a spy action game or a cowboy western.Anyways once you find out what you can do then I guess you can take what dragon blaze said.
Originally posted by clockworkroutineYou guys are absolutely great.
Originally posted by Revolution911I make **** up as I go....But then again I have never actually finished an RPG.