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Topic: Pyros (Read 6278 times)
PyroAlchemist
STOP IT NOW!
Agent
Posts: 932
(No subject)
«
Reply #15 on:
January 15, 2006, 10:13:33 PM »
Here are some snow tiles of the same sort.
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<img src="
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coasterkrazy
June 2005 - September 2008... January 2011?
Exemplar
Posts: 1,915
Hello...
(No subject)
«
Reply #16 on:
January 15, 2006, 10:24:39 PM »
Everything looks very nice! I'm glad to see others here use gamemaker! I recently did a history project with it, but the coding kinda sucked.
I can't wait to see your game. Will it be topdown racing or are you doing that crazy 3D stuff that GM can do? Apparently, you can do some basic 3D things without the registered version.
And as for various tiles, how about some sort of mechanical/futuristic type of thing?
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PyroAlchemist
STOP IT NOW!
Agent
Posts: 932
(No subject)
«
Reply #17 on:
January 15, 2006, 10:43:37 PM »
The racing style will top down. The actual walking around with your charas will be like rpgmaker only way better style
And as for 3D and all. i got something planned for that later
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<img src="
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PyroAlchemist
STOP IT NOW!
Agent
Posts: 932
Latest Update
«
Reply #18 on:
January 16, 2006, 03:19:46 AM »
Heres the latest in what I have so far. I added the tiles together into one sheet. I made the connecting tiles for the snow and I made rock tiles for snow and grass. How's it look? I also split the connector tiles.
http://img42.imageshack.us/img42/6820/tiles5uc.png
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<img src="
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WingZero
The Wing Knight
Associate
Posts: 293
I know everything that comes from Japan
(No subject)
«
Reply #19 on:
January 16, 2006, 04:35:19 AM »
Looks very good now that is complete
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Click The Sig and Take a Look
PyroAlchemist
STOP IT NOW!
Agent
Posts: 932
(No subject)
«
Reply #20 on:
January 16, 2006, 05:37:25 AM »
Thanks. i appriciate all your feedback.
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PyroAlchemist
STOP IT NOW!
Agent
Posts: 932
(No subject)
«
Reply #21 on:
January 18, 2006, 02:33:48 AM »
Yet another update. Might not be as big but it's what I got done today.
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Meiscool-2
Sage
Posts: 7,030
If you support n00bs, you support communism.
(No subject)
«
Reply #22 on:
January 18, 2006, 03:06:28 AM »
Well, looks good to me, but I have no clue how it would look in-game. Maybe a screenshot or something?
Better then my first attempt at a custom tile.
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PyroAlchemist
STOP IT NOW!
Agent
Posts: 932
(No subject)
«
Reply #23 on:
January 18, 2006, 03:42:29 AM »
Alrighty. When I get a little bit more done I'll post a screenie of it in action ^^
EDIT: here is a little rough sample. Doesn't look to good cause it still needs work but It's alright I guess.
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PyroAlchemist
STOP IT NOW!
Agent
Posts: 932
(No subject)
«
Reply #24 on:
January 19, 2006, 11:59:16 PM »
Well since I have no responces and all that I'm posting a pic of one of the charas looks like. Be warned it's not done and still needs work. But tell me what you think.
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Meiscool-2
Sage
Posts: 7,030
If you support n00bs, you support communism.
(No subject)
«
Reply #25 on:
January 20, 2006, 12:01:39 AM »
The tiles look good to me. Reminds me of rudra.
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PyroAlchemist
STOP IT NOW!
Agent
Posts: 932
(No subject)
«
Reply #26 on:
January 20, 2006, 12:16:38 AM »
LOL. Thanks. I think I've played rudra once. Not to sure.
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Tomi
*does mannerism*
Leader
Posts: 2,000
(No subject)
«
Reply #27 on:
January 20, 2006, 02:09:47 AM »
I really like that character set!
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PyroAlchemist
STOP IT NOW!
Agent
Posts: 932
(No subject)
«
Reply #28 on:
January 20, 2006, 03:05:40 AM »
Why thank you. but unfortunately I'm coming to the part that I suck at. Animating XD
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