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OK this is a really dumb question...
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Topic: OK this is a really dumb question... (Read 2011 times)
timyac
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Posts: 5
OK this is a really dumb question...
«
on:
August 02, 2006, 04:43:55 PM »
I'm new to RPG Maker (I am using 2003), so before I start making my game, I just created a large land mass to test stuff out on (I actually have a plan to include these test subjects hidden somewhere in the game as an easter egg).
However, right now I am confined to using RTPs. I tried downloading new character sets and more specifically town pieces, but clicking the download link just brings me to an image with a bunch of tiny pictures on it. I am pretty sure I have to import these images through the Resource Manager, but can I get a little help as to how to use them in the game?
And another small question, could someone possibly direct me to a download with houses?
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coreystranick
Exemplar
Posts: 1,085
(No subject)
«
Reply #1 on:
August 02, 2006, 05:43:01 PM »
Go to complete resources and then chipsets. It gives you a picture that has 16x16 tiles on it. Each tile is a piece of something.
So jsut use it. Where were you when you said it gave you "tiny pictures"
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timyac
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Posts: 5
(No subject)
«
Reply #2 on:
August 02, 2006, 07:02:49 PM »
The tiny pictures I was referring to was something like this:
How do I get each individual picture into the game? And are there matching battle pictures for each?
Another small question, what is the recommended dimensions for the world map?
EDIT: OK I found a perfect example for you to help me with. I want to download
the last file on this page
(sorta original town...), but clicking the download link just brings up the picture in a new window. Can someone give me a step by step for getting these images into my game?
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timyac
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Posts: 5
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«
Reply #3 on:
August 02, 2006, 07:10:09 PM »
And why doesn't there seem to be a download with any normal houses? I don't want a Pokemon, DBZ, or Naruto house.
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Meiscool-2
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(No subject)
«
Reply #4 on:
August 02, 2006, 07:19:36 PM »
..... You RIGHT click it, hit SAVE AS, go under RPG MAKER2003, open the file called RTP, and put it in one of the folders. If you're importing a charaset, then put it in the charas folder.
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timyac
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Posts: 5
(No subject)
«
Reply #5 on:
August 02, 2006, 07:22:27 PM »
Oh you answered while I was editing my post.
Thanks.
Edit: I don't seem to have an RPG Maker 2003 folder. The only one I have is under desktop, and that's the actual program isn't it? Oh I'm so confused.
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timyac
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Posts: 5
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«
Reply #6 on:
August 02, 2006, 07:30:27 PM »
Alright, I am probably just gonna give up because I have no clue what is going on. I opened the RTP file, and saved the town chipset under towns, but now it's not in the game. This is really frustrating.
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elementalhero76
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«
Reply #7 on:
August 02, 2006, 09:13:23 PM »
that picture above is a character set you rightclick it and save it to a folder. (Doesn't matter make one for better organization.) Then double click rpg 2003. and run the resourse mannager. Once there you access the folder that has your character set and import it to charsets section on the resourse manager. Make sure the background is tranparent by doubleclicking it. charasets must be 288x256 in order for this to work.
here are the sizes needed for al the stuff from resource on this site:
character sets:
288x256
face sets:
192x192
systems:
160x80
system2s(coursers)
80x96
battle chars:
144x384
weapons:
192x512
monsters min:
16x16
monsters max:
240x240
battle animations:
up to 480x480
battle 2: up to 640x640
panoramas: 640x480
gameovers,titles,frames,backdrops,and pictures are up to 320x240
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WarxePB
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«
Reply #8 on:
August 03, 2006, 12:07:15 AM »
If you haven't given up yet, I'll try to actually answer your question.
That graphic you posted is called a "character set". To put it simply, those are the guys who walk around on the maps and stuff. Each graphic on there is called a "frame", and each frame contains a pose. These poses are used for walking - for example, when moving an event with that graphic in the up direction, it will repeat the first three frames to make it look like the character is walking. A character set is 3 frames wide by 4 frames long, so a full character sheet can hold 8 different sets.
To get them in your game, open up your RPG Maker program. At the top bar, click the "Tools" menu, then click "Resource Manager" (A button for this also exists below the menu bar, by the little musical symbol). A window should pop up with a bunch of names on the left, and three buttons on the top-right. On the left, click the "CharSet" folder, then click the "Import" button on the right. Look for your character set with the new window, and when you fidn it, double-click it. Another window should pop up, showing you what the sheet looks like. (If, instead, an error box pops up, consult the
Frequently Asked Questions
thread.) If it isn't already, make sure to double-click the background color - this will make it transparent, so that your character doesn't have a colored box around it. Click the OK button near the bottom of the window, and you're done!
Hopefully this answers your questions. If you have any more, feel free to ask.
EDIT: As for using them in-game, you can use character sets for one of two things -
a) Events on the map
b) Your heroes
To use them as heroes, press F8 in RPG Maker. This will bring you to the 'database', which contains your heroes, spells, items, etc. You'll automatically start on the Heroes tab. Click one of the names on the left, and then click the Set button by the graphic of the person walking. This will bring up a window with all of the charasets in your project, so just select one. It will only show one image, but it actually does have all of the walking poses.
To use them on the map, go into "Event Editing Mode". You can do this by hitting F7, or by clicking the yellow square icon in the second-from-the-top menu bar. Wehn in this mode, double-click on any square, which will bring up a new window. In the lower-left, there is a box labelled "Event Graphic" with another Set button. Clicking the Set button there will bring up a box similar to the one where you chose a graphic for your hero, but you can also choose from any items on the current chipset.
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OK this is a really dumb question...