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Sprite Sheet help
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Topic: Sprite Sheet help (Read 1546 times)
InsaneMonkey
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Initiate
Posts: 33
Sprite Sheet help
«
on:
December 15, 2006, 01:39:26 AM »
http://charas-project.net/forum/showthread.php?threadid=18634&forumid=15&catid=4
since it is all one sprite sheet, how do i get each animation, or person, from it? Like so a guard or hitler or w/e is by itself, not with others. (Note: It was the first one i found with one big sprite sheet like that) Thanks
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drenrin2120
Global Moderator
Sage
Posts: 6,101
(No subject)
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Reply #1 on:
December 15, 2006, 02:24:48 AM »
Uh, that 'sprite sheet' is all set up for you to jsut import it into rpgmaker and use it. And this is in the wrong section.
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Meiscool-2
Sage
Posts: 7,030
If you support n00bs, you support communism.
(No subject)
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Reply #2 on:
December 15, 2006, 02:30:48 AM »
It's called a charaset. Chara sets are set up to fit 8 total character sprite sets. What it there is fine.
If you want it bad enough, then import it to paint, save, then import to your game after resizing and putting the colors down to 256.
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Sokka
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Posts: 38
Here is somthing that I did. I8B4U!!!!!
(No subject)
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Reply #3 on:
December 15, 2006, 02:42:07 AM »
anyway i can help?
bidaboombidaberbidaang
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