Home
Help
Search
Calendar
Login
Register
Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
Click here to join us on IRC (#charas on irc.freenode.net)!
Charas-Project
»
Game Creation
»
Requests
»
Mountain Problems
« previous
next »
Print
Pages: [
1
]
Author
Topic: Mountain Problems (Read 1385 times)
SC3K
Member
Initiate
Posts: 78
---
Mountain Problems
«
on:
July 27, 2007, 04:43:11 PM »
Well, lately I have been working on a world map for the game I’m in the process of making. I’ve finally edited together a chipset that I am satisfied with, however the mountains of the set always come out sloppy. I’ve tried tinkering with them like mad, but to no prevail. I was just wondering if anybody else has had this problem, and if they managed to solve it.
Heres a link to a screen showing what I am referring to.
http://smg.photobucket.com/albums/v326/Scarey/?action=view¤t=Mountains.png
And attatched to this post is a copy of the mountains I am using. If someone could edit them accordingly, or at least tell me how, I'd greatly appreciate it.
Logged
aboutasoandthis
Exemplar
Posts: 1,915
Talking sucks.
(No subject)
«
Reply #1 on:
July 27, 2007, 06:04:25 PM »
I'm not too sure how to fix this. It has to do with the upper-right tile for sure. Maybe you could take the original chipset for the mountains and do something with them?
Logged
My pokemon bring all the nerds to the yard, and they're like you wanna trade cards? Darn right, I wanna trade cards, I could trade this, but not my charizard.
Print
Pages: [
1
]
« previous
next »
Charas-Project
»
Game Creation
»
Requests
»
Mountain Problems