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Help on my abs
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Topic: Help on my abs (Read 2182 times)
Lord-Diablo
Member
Initiate
Posts: 3
Help on my abs
«
on:
August 30, 2007, 07:26:26 PM »
can someone help me i am making a dragon ball z game and i want to make a dbz abs system
http://img162.imageshack.us/my.php?image=pcsdzbf02pn7.png
http://img509.imageshack.us/my.php?image=pcsdzbf03ym4.png
this kinda abs system if someone doesn't understand me
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Dragoon de Sol
Common sense isn't very common
Agent
Posts: 800
(No subject)
«
Reply #1 on:
August 30, 2007, 08:32:44 PM »
So you don't want help on it, you want it made for you............
Honestly, an ABS, if you've even bothered to search for a tutorial on this site, is nearly impossible to do well in RM2K3. And even if someone did do it for you, it would take a lot of knowledge in RM2K3 and it's capabilitiues for you to even impliment it into your game, and you can't really expect the person who makes the ABS to do that for you as well.
So, in short, learn to do it yourself. You're better off.
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Daetyrnis
Zealot
Posts: 616
(No subject)
«
Reply #2 on:
August 30, 2007, 08:53:02 PM »
First of all, you could have replied in the other topic you made. You gain nothing but disrespect from making repeat threads.
Now, if you don't know how to make an ABS yet and need someone to guide you through it, don't make a game with one. You're much better off making a game that you know how to. Focus on using switches and variables. Then, learn about pictures and showing battle animations outside of battle. Next, figure out input processing.
Also, don't make a fan game.
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Linkizcool
Doesn't exist for official purposes.
Exemplar
Posts: 1,290
I am Canadian.
(No subject)
«
Reply #3 on:
September 04, 2007, 03:10:17 AM »
Lol I read this as help with my abs.
Abs as in abdominal muscle.
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Roland_Deschain
Batman.
Agent
Posts: 892
I'm... BATMAN.
(No subject)
«
Reply #4 on:
September 04, 2007, 12:46:21 PM »
Heh. me too....
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Help on my abs