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An event with the wind!
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Topic: An event with the wind! (Read 1506 times)
Squall-Leon81
Member
Initiate
Posts: 8
An event with the wind!
«
on:
September 30, 2007, 10:04:34 AM »
Well I'd like to know a thing about an event I want realize.
The problem is this:I've three stones that I'd like push to stop the wind that blow off from some fissure in a wall.
If the main character pass through the street without pushing the stones is blocked frome the wind,otherwise if the stone has pushed to block the fissure in the wall he can pass.
How can I make this event?
Thanks
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Dominicy
All men play on ten!
Leader
Posts: 2,852
(No subject)
«
Reply #1 on:
September 30, 2007, 06:34:17 PM »
The only way I can think is to make a conditional branch and make two variables for X and Y for each of the rocks. Then set the conditional branch to if any of the rocks are at 4 X and 3 Y, 7 X and 3 Y, or 10 X and 3 Y, that the wind infront of the rock stops.
Long story short, without knowing about using variables as X and Y, to my knowledge it's pretty difficult/impossible.
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Dele
Maker of um... Stuff.
Initiate
Posts: 49
(No subject)
«
Reply #2 on:
October 01, 2007, 05:47:17 AM »
Ah I remember trying to do an event like this (If I'm thinking of the same thing), check the tutorial section there's a tutorial (I believe it's listed in the stickies) on how to do something simular to this step by step. Read over it several times if you have to. I believe it'll give you the answer you're looking for. Look for the tutorial on Variables.
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Sig edited by me, original artist Lasaro.
"Cry not for what I am, cry for what I have become..."
-Kaijji
Luminus v1.2
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An event with the wind!