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Originally posted by Prpl_MageThe overlimit system, well... Do you have a CBS(custom battle system) that makes the battles like ToA? And what does it do in that game any way? All I know is that it removed the staggering from attacks and allows almost instant cast spells in ToS.And if you are using the ordinary battle system, try to simply make another monster with the same sprite but darkar that has stronger spells and will change back after like 3 turns.Making skills deal more than just one damage requires the use of "insert combo" battle event or making the skill activating an event that will play an animation and adding damage to the enemy.Well, you'll probably have to use a CMS(custom meny system) in order to make it possible to access and check your characters that are in the party and yet not able to fight since the original system only keep the tabs on the four you'll use in the battle.
Originally posted by Dragoon de SolIf you have to ask, you'll never know.In other words...If you have to really ask how to do it, then you're probably not able to do it and you shouldn't be attempting to do it. For each, you need a custom system that takes weeks to code even for the best, and no one's going to do that. Explaining it in itself would take more than just a few hours.You should be less ambitious.I suggest these three things:1. Look up a tutorial on the internet for making a limit break system in RM2K3. That will be close enough to Overlimit.2. Do what Prpl said about the adding combos.3. All I can suggest for this one is to find someone who will make a small menu for you to switch party memebers, cause there's no way for you to get eight at once.