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Originally posted by aboutasoandthisQuoteOriginally posted by Archem2Super Mario Bros.The damned money train has gotten way off track, and I just don't like it as much as I used to. I blame the fact that he does more sports stuff than platforming these days.They say Mario Galaxy almost redefined platforming, so I think that counts as rebuilt.[/B]
Originally posted by Archem2Super Mario Bros.The damned money train has gotten way off track, and I just don't like it as much as I used to. I blame the fact that he does more sports stuff than platforming these days.
Originally posted by Warxe_PhoenixBladeReferring to Zelda, I recall hearing a rumor that the next Zelda game would take place in a futuristic/steampunk version of Hyrule. Though it might turn some people off, I think it's exactly what the Zelda series needs.
Originally posted by Archem2QuoteOriginally posted by aboutasoandthisQuoteOriginally posted by Archem2Super Mario Bros.The damned money train has gotten way off track, and I just don't like it as much as I used to. I blame the fact that he does more sports stuff than platforming these days.They say Mario Galaxy almost redefined platforming, so I think that counts as rebuilt.[/B]Yeah, well, it didn't. It just played with gravity in some rather annoying ways. Although, it was definitely a nice break from the non-platforming BS Mario's recently become so obsessed with.[/B]
Originally posted by SaiKarQuoteOriginally posted by Archem2QuoteOriginally posted by aboutasoandthisQuoteOriginally posted by Archem2Super Mario Bros.The damned money train has gotten way off track, and I just don't like it as much as I used to. I blame the fact that he does more sports stuff than platforming these days.They say Mario Galaxy almost redefined platforming, so I think that counts as rebuilt.[/B]Yeah, well, it didn't. It just played with gravity in some rather annoying ways. Although, it was definitely a nice break from the non-platforming BS Mario's recently become so obsessed with.[/B]THANK YOU. I've heard nothing but awesome reviews for Mario Galaxy and I myself was pretty much entirely unimpressed. Galaxy took away the exploration that was in Mario 64 (and even in Sunshine) and replaced it with frustrating linearity. The vast majority of the levels contained one, and only one, straight path from the start to the end. That totally killed it for me. Whatever happened to the freeformness of Mario 64? I loved how you could just run around in that game, stumble on a puzzle, and find a star, even if it wasn't the star you entered to find.There were only two challenges in Galaxy: fighting the camera that seemed to sway and bob like a drunkard (often causing me to run in zig-zag lines despite the fact I was holding a constant direction on the pad) and wondering if jumping off the side of a platform would get you killed or let you walk on the bottom of it.If they do another Mario game (I know they will, but honestly at this point I really don't care) they should bring back the openness that was Mario 64 and get away from this forced linearity BS.[/B]
Originally posted by emiirulol nice to see you, too. What's AoE?
Originally posted by Archem2QuoteOriginally posted by SaiKarQuoteOriginally posted by Archem2QuoteOriginally posted by aboutasoandthisQuoteOriginally posted by Archem2Super Mario Bros.The damned money train has gotten way off track, and I just don't like it as much as I used to. I blame the fact that he does more sports stuff than platforming these days.They say Mario Galaxy almost redefined platforming, so I think that counts as rebuilt.[/B]Yeah, well, it didn't. It just played with gravity in some rather annoying ways. Although, it was definitely a nice break from the non-platforming BS Mario's recently become so obsessed with.[/B]THANK YOU. I've heard nothing but awesome reviews for Mario Galaxy and I myself was pretty much entirely unimpressed. Galaxy took away the exploration that was in Mario 64 (and even in Sunshine) and replaced it with frustrating linearity. The vast majority of the levels contained one, and only one, straight path from the start to the end. That totally killed it for me. Whatever happened to the freeformness of Mario 64? I loved how you could just run around in that game, stumble on a puzzle, and find a star, even if it wasn't the star you entered to find.There were only two challenges in Galaxy: fighting the camera that seemed to sway and bob like a drunkard (often causing me to run in zig-zag lines despite the fact I was holding a constant direction on the pad) and wondering if jumping off the side of a platform would get you killed or let you walk on the bottom of it.If they do another Mario game (I know they will, but honestly at this point I really don't care) they should bring back the openness that was Mario 64 and get away from this forced linearity BS.[/B]Wait, there's someone else who thought SMG wasn't Jesus in an electronic format?! We must be friends now. Right now.By the way, Super Mario Sunshine is easily the best 3D Mario game in my opinion. If they made a game consisting entirely for just hundreds of those toy box levels, I'd call it the best thing in the history of the world. Can we consider that a reinvention of the Mario platforming style?[/B]