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Charas-Project
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Respawning event
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Topic: Respawning event (Read 1913 times)
Fisherson
Jedi Sentinel of the Charasian Cluster.
Royal
Posts: 4,199
Just call me Fish.
Respawning event
«
on:
May 16, 2008, 04:02:05 PM »
Hey there can somebody please tell me how to make an
object repawn when it hits the hero.You see making a river rafting event
and you're going yu the river trying to avoind impact whith the raft.
Can you help me?
I also need help making HUD for the rafts life bar
and have no experience making Huds.
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JekHazit
Awesome
Initiate
Posts: 13
I am doing multiple things around many places.
(No subject)
«
Reply #1 on:
May 22, 2008, 04:35:56 AM »
For the raft, instead of ending the event right away, you start up a switch. On the new page, one of the requirements is the switch. Tell it to wait for a certain time, then turn off the switch. On page two, make it so that your hero will pass right through it. So in basic, above or below the hero.
Also, for the huds, just make an empty hud in paint. Name it 0. Then fill up abit, and save as 1. Fill up more, and name as 2, etc... Upload those to the pictures, and then create a fork or a branch. Say if health is 100%, then show the last picture, then more and more forks AFTER the first. In the next, just lower the percentage and change it into a lower numbered image. Make these into a common event so you have the hud ALL the time your playing.
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Yes, I am Back, after alot of changes and growing up. For anyone who doesnt know me, I am Jek. Last time I was here was when I was just an 11 year old boy, just about to turn 12. Its been 2 and a half years and now I am 14.
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Charas-Project
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Respawning event