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2k3 DBS -- blocking/shield?
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Topic: 2k3 DBS -- blocking/shield? (Read 2095 times)
orewashinanai
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Posts: 8
2k3 DBS -- blocking/shield?
«
on:
November 19, 2009, 10:29:57 PM »
This is possibly a silly question, as I've never seen any post on it. In Final Fantasy 6 (and some other games), every once in a while if you were attacked, an animation would randomly pop up showing that you'd used a sword or a shield to block the attack.
It doesn't seem like this is something built into the DBS in rpgmaker 2003, is it? Am I completely missing some aspect of the battle statistics and animations? Or is this something that would have to be coded in, e.g. using a battle event to randomly generate whether or not an enemy attack gets blocked?
Thanks!
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Felix-0
And we'll never be
Royal
Posts: 3,563
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Re: 2k3 DBS -- blocking/shield?
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Reply #1 on:
November 19, 2009, 11:56:46 PM »
Yea, it would have to be a battle event. The DBS is not my prime so maybe someone else could help:
*sends out signal flare*
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Hence nothing remains except for our regrets...
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orewashinanai
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Posts: 8
Re: 2k3 DBS -- blocking/shield?
«
Reply #2 on:
November 22, 2009, 10:32:46 PM »
After messing around with this a bit, I'm not sure it can be done.
Using a battle command I can calculate a random number, or activate a switch, or inflict a condition, but the problem is I can't trigger the battle event on an enemy attack. (Or can I?)
I'm thinking of creating a skill called "blocked attack", that does 0 damage, and when an enemy is successful at using it, it brings up the hero's defense animation and does 0 damage. A bit perverse, and will require lots of editing for every single monster, but it seems like it might work. Any thoughts?
Thanks!
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2k3 DBS -- blocking/shield?