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Originally posted by Warxe_PhoenixBladeActually, you could just make the demon hero into a Class, and simply change the class of the hero when he wants to transform. That's much more efficient, and it makes it easier to have multiple class changes as well. (I'll assume you made the demon class already)To do that, create a Common Event, with the Trigger set to Call. (If you want to have multiple transformations, create a Conditional Branch, checking if the Switch that activates the skill is ON.) Create a Change Class command (on page 4 of the Event Commands), that changes the Hero into the Demon class, with whatever options you want. Then Call that event from the M. Group page where you would've put the code anyways.