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Complete Resources FAQ
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WarxePB
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What killed the dinosaurs?
Complete Resources FAQ
«
on:
November 23, 2006, 05:28:17 PM »
To try and reduce clutter in the entire board, here's this. Hopefully, it'll answer your questions - and if you have anything to ask or add, do it here.
Q
: When I import something, it says "Invalid Color Depth" and closes. How do I fix this?
A: First, go to Google, and search up "Ultimate Paint". Download the program, install it, and run it.
Open your image in UP, and hit "Save As". Underneath the file name box (in the middle of the window), there's a drop down list labeled "Save As Type". Click the list, and choose "Portable Network Graphics (*.png)". Next, on the bottom-left of the window, there's a bunch of buttons labeled "Colors". Click the one that says "256 colors". Now hit Save. That should fix it!
Q
: My characters have a box around them! I want the background color to be transparent! How do I fix this?
A: When importing the graphic using the resouce manager, click on the background. If you see it flashing, it will be transparent when you run the game.
Q
: When I import something from the Charas generators, it says "Invalid Image Size" and closes. How do I fix this?
A: This means that your image is not the correct size, obviously. But how do you know the right sizes? Well, I'll tell you.
(Note: All measurements are in Pixels)
Charsets: 288 X 256
Facesets: 192 X 192
Chipsets: 480 X 256
Systems: 160 X 80
System 2s: 80 X 96
Battlechars: 144 X 384
Weapons: 192 X 512
Monsters: 16 X 16 to 240 X 240
Battle Anims: Anything up to 480 X 480
Battle 2: Anything up to 640 X 640
Panoramas: 640 X 480
Anything not specified has a maximum size of 320 X 240. RMXP resources don't generally have a size limit, though most image sizes must be a multiple of 4.
To fix the sprites/images, download a little program called
IDraw
. (If your image won't open in IDraw, check the first question in this thread). Once open, click Options at the top of the menu, and select Set Picture Size. Input the correct size, and save.
Q
: I imported a battle character but I cannot use it in my game! Why not?
A: You have to manually set up how you want the poses to look. Go to the Database, Animations 2 tab. Select a RTP battle character you do want to use in your game. Click on the poses tab, then the set button. Set the pose from the graphic you imported. Do this for all the poses. You probably want to change name. Then go back to the hero tab and select your the set you modified in the drop-down Battle Sprite menu.
Q
: I got this "invalid file format" error. How do I fix it?
A: You added a file to your game by putting it into the folder instead of using the resouce manager, huh? Do not do that! Always use the resource manager! It will tell you which files are invalid. There is no easy way to fix this error except to find the file that is broken. You will have to try to import them all using the manager until one (or more) does not work.
Q
: I submitted a resource, but it didn't go through? What gives?
A: Your resource probably didn't comply to our rules. Check
this thread
for the rules.
Of course, we can't check every resource, which is the reason for this FAQ. However, if you feel like your resource has been deleted unfairly, please post it in
this thread
.
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«
Reply #1 on:
April 10, 2007, 02:25:01 AM »
This was REALLY helpful.
I'm just having ONE little problem.
Edit: When I set the animations in the Animations2 Tab, it seems that not all of the available motions are their...do you know whY?
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Complete Resources FAQ