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Mountain Problems
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Topic: Mountain Problems (Read 1386 times)
SC3K
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Posts: 78
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Mountain Problems
«
on:
July 27, 2007, 04:43:11 PM »
Well, lately I have been working on a world map for the game I’m in the process of making. I’ve finally edited together a chipset that I am satisfied with, however the mountains of the set always come out sloppy. I’ve tried tinkering with them like mad, but to no prevail. I was just wondering if anybody else has had this problem, and if they managed to solve it.
Heres a link to a screen showing what I am referring to.
http://smg.photobucket.com/albums/v326/Scarey/?action=view¤t=Mountains.png
And attatched to this post is a copy of the mountains I am using. If someone could edit them accordingly, or at least tell me how, I'd greatly appreciate it.
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aboutasoandthis
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Posts: 1,915
Talking sucks.
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Reply #1 on:
July 27, 2007, 06:04:25 PM »
I'm not too sure how to fix this. It has to do with the upper-right tile for sure. Maybe you could take the original chipset for the mountains and do something with them?
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My pokemon bring all the nerds to the yard, and they're like you wanna trade cards? Darn right, I wanna trade cards, I could trade this, but not my charizard.
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